libER 0.1.4.2
ELDEN RING API library
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Public Attributes | List of all members
from::paramdef::LOCK_CAM_PARAM_ST Struct Reference

This struct was automatically generated from XML paramdefs. More...

#include <LOCK_CAM_PARAM_ST.hpp>

Public Attributes

float camDistTarget { 4.f }
 Camera distance target [m].
 
float rotRangeMinX { -40.f }
 Minimum X-axis rotation [deg].
 
float lockRotXShiftRatio { 0.6f }
 Lock X rotation shift rate (0.0-1.0)
 
float chrOrgOffset_Y { 1.42f }
 Character base point offset (character space)
 
float chrLockRangeMaxRadius { 15.f }
 Character range maximum radius [m].
 
float camFovY { 43.f }
 Vertical angle of view [deg].
 
float chrLockRangeMaxRadius_forD { -1.f }
 Maximum radius of character range for darkness [m].
 
float chrLockRangeMaxRadius_forPD { -1.f }
 Maximum radius of character range for pitch darkness [m].
 
float closeMaxHeight { 0.f }
 Melee attack automatic capture Upper limit height [m].
 
float closeMinHeight { 0.f }
 Melee attack automatic capture Lower limit height [m].
 
float closeAngRange { 0.f }
 Melee attack automatic capture Angle range Left and right [deg].
 
float closeMaxRadius { 0.f }
 Melee attack automatic capture Character range maximum radius [m].
 
float closeMaxRadius_forD { 0.f }
 Melee attack automatic capture Dark character range maximum radius [m].
 
float closeMaxRadius_forPD { 0.f }
 Melee attack automatic capture Character range for total darkness Maximum radius [m].
 
float bulletMaxRadius { 0.f }
 Bullet automatic capture Character range maximum radius [m].
 
float bulletMaxRadius_forD { 0.f }
 Bullet automatic capture Maximum radius of character range for darkness [m].
 
float bulletMaxRadius_forPD { 0.f }
 Automatic bullet capture Character range for total darkness Maximum radius [m].
 
float bulletAngRange { 0.f }
 Bullet automatic capture Angle range Left and right [deg].
 
float lockTgtKeepTime { 2.f }
 Time to continue locking even if the lock condition is not met [s].
 
float chrTransChaseRateForNormal { -1.f }
 Normal character translation tracking rate.
 

Detailed Description

This struct was automatically generated from XML paramdefs.

Member Data Documentation

◆ bulletAngRange

float from::paramdef::LOCK_CAM_PARAM_ST::bulletAngRange { 0.f }

Bullet automatic capture Angle range Left and right [deg].

Automatic lock-on left / right angle when non-lock-on bullet

◆ bulletMaxRadius

float from::paramdef::LOCK_CAM_PARAM_ST::bulletMaxRadius { 0.f }

Bullet automatic capture Character range maximum radius [m].

Automatic lock-on judgment distance when non-lock-on bullet

◆ bulletMaxRadius_forD

float from::paramdef::LOCK_CAM_PARAM_ST::bulletMaxRadius_forD { 0.f }

Bullet automatic capture Maximum radius of character range for darkness [m].

Automatic lock-on judgment distance at non-lock-on _ darkness bullet

◆ bulletMaxRadius_forPD

float from::paramdef::LOCK_CAM_PARAM_ST::bulletMaxRadius_forPD { 0.f }

Automatic bullet capture Character range for total darkness Maximum radius [m].

Automatic lock-on judgment distance at non-lock-on _ pitch black bullet

◆ camDistTarget

float from::paramdef::LOCK_CAM_PARAM_ST::camDistTarget { 4.f }

Camera distance target [m].

Camera distance target

◆ camFovY

float from::paramdef::LOCK_CAM_PARAM_ST::camFovY { 43.f }

Vertical angle of view [deg].

Vertical angle of view

◆ chrLockRangeMaxRadius

float from::paramdef::LOCK_CAM_PARAM_ST::chrLockRangeMaxRadius { 15.f }

Character range maximum radius [m].

Maximum radius of character range

◆ chrLockRangeMaxRadius_forD

float from::paramdef::LOCK_CAM_PARAM_ST::chrLockRangeMaxRadius_forD { -1.f }

Maximum radius of character range for darkness [m].

Lockable range of characters in dark places

◆ chrLockRangeMaxRadius_forPD

float from::paramdef::LOCK_CAM_PARAM_ST::chrLockRangeMaxRadius_forPD { -1.f }

Maximum radius of character range for pitch darkness [m].

Character lockable range in total darkness

◆ chrOrgOffset_Y

float from::paramdef::LOCK_CAM_PARAM_ST::chrOrgOffset_Y { 1.42f }

Character base point offset (character space)

Character base point offset

◆ chrTransChaseRateForNormal

float from::paramdef::LOCK_CAM_PARAM_ST::chrTransChaseRateForNormal { -1.f }

Normal character translation tracking rate.

Normal character translation tracking rate (disabled at -1.0)

◆ closeAngRange

float from::paramdef::LOCK_CAM_PARAM_ST::closeAngRange { 0.f }

Melee attack automatic capture Angle range Left and right [deg].

Automatic lock-on judgment when non-lock-on Left / right angle [deg] Proximity

◆ closeMaxHeight

float from::paramdef::LOCK_CAM_PARAM_ST::closeMaxHeight { 0.f }

Melee attack automatic capture Upper limit height [m].

Automatic lock-on judgment height upper limit when non-lock-on is close

◆ closeMaxRadius

float from::paramdef::LOCK_CAM_PARAM_ST::closeMaxRadius { 0.f }

Melee attack automatic capture Character range maximum radius [m].

Automatic lock-on judgment distance when non-lock-on is close

◆ closeMaxRadius_forD

float from::paramdef::LOCK_CAM_PARAM_ST::closeMaxRadius_forD { 0.f }

Melee attack automatic capture Dark character range maximum radius [m].

Automatic lock-on judgment distance at non-lock-on _ darkness proximity

◆ closeMaxRadius_forPD

float from::paramdef::LOCK_CAM_PARAM_ST::closeMaxRadius_forPD { 0.f }

Melee attack automatic capture Character range for total darkness Maximum radius [m].

Automatic lock-on when non-lock-on _ pitch black proximity

◆ closeMinHeight

float from::paramdef::LOCK_CAM_PARAM_ST::closeMinHeight { 0.f }

Melee attack automatic capture Lower limit height [m].

Automatic lock-on judgment height lower limit when not locked on Proximity

◆ lockRotXShiftRatio

float from::paramdef::LOCK_CAM_PARAM_ST::lockRotXShiftRatio { 0.6f }

Lock X rotation shift rate (0.0-1.0)

Lock X rotation shift rate

◆ lockTgtKeepTime

float from::paramdef::LOCK_CAM_PARAM_ST::lockTgtKeepTime { 2.f }

Time to continue locking even if the lock condition is not met [s].

Time to continue locking even if the lock condition is not met (disabled at 0.0)

◆ rotRangeMinX

float from::paramdef::LOCK_CAM_PARAM_ST::rotRangeMinX { -40.f }

Minimum X-axis rotation [deg].

Minimum X-axis rotation


The documentation for this struct was generated from the following file: