libER 0.1.4.2
ELDEN RING API library
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LOCK_CAM_PARAM_ST.hpp
1/* This file was automatically generated from XML paramdefs. */
2#pragma once
3
4namespace from {
5namespace paramdef {
16 float camDistTarget{ 4.f };
17
23 float rotRangeMinX{ -40.f };
24
30 float lockRotXShiftRatio{ 0.6f };
31
37 float chrOrgOffset_Y{ 1.42f };
38
44 float chrLockRangeMaxRadius{ 15.f };
45
51 float camFovY{ 43.f };
52
59
66
72 float closeMaxHeight{ 0.f };
73
80 float closeMinHeight{ 0.f };
81
88 float closeAngRange{ 0.f };
89
95 float closeMaxRadius{ 0.f };
96
104
112
118 float bulletMaxRadius{ 0.f };
119
127
135
141 float bulletAngRange{ 0.f };
142
149 float lockTgtKeepTime{ 2.f };
150
157
158 unsigned char pad[48];
159};
160
161}; // namespace paramdef
162}; // namespace from
163
164static_assert(sizeof(from::paramdef::LOCK_CAM_PARAM_ST) == 128,
165 "LOCK_CAM_PARAM_ST paramdef size does not match detected size");
This struct was automatically generated from XML paramdefs.
Definition LOCK_CAM_PARAM_ST.hpp:10
float chrTransChaseRateForNormal
Normal character translation tracking rate.
Definition LOCK_CAM_PARAM_ST.hpp:156
float chrLockRangeMaxRadius_forPD
Maximum radius of character range for pitch darkness [m].
Definition LOCK_CAM_PARAM_ST.hpp:65
float chrOrgOffset_Y
Character base point offset (character space)
Definition LOCK_CAM_PARAM_ST.hpp:37
float lockRotXShiftRatio
Lock X rotation shift rate (0.0-1.0)
Definition LOCK_CAM_PARAM_ST.hpp:30
float lockTgtKeepTime
Time to continue locking even if the lock condition is not met [s].
Definition LOCK_CAM_PARAM_ST.hpp:149
float bulletMaxRadius_forD
Bullet automatic capture Maximum radius of character range for darkness [m].
Definition LOCK_CAM_PARAM_ST.hpp:126
float chrLockRangeMaxRadius_forD
Maximum radius of character range for darkness [m].
Definition LOCK_CAM_PARAM_ST.hpp:58
float closeAngRange
Melee attack automatic capture Angle range Left and right [deg].
Definition LOCK_CAM_PARAM_ST.hpp:88
float rotRangeMinX
Minimum X-axis rotation [deg].
Definition LOCK_CAM_PARAM_ST.hpp:23
float closeMinHeight
Melee attack automatic capture Lower limit height [m].
Definition LOCK_CAM_PARAM_ST.hpp:80
float bulletMaxRadius_forPD
Automatic bullet capture Character range for total darkness Maximum radius [m].
Definition LOCK_CAM_PARAM_ST.hpp:134
float camFovY
Vertical angle of view [deg].
Definition LOCK_CAM_PARAM_ST.hpp:51
float closeMaxRadius
Melee attack automatic capture Character range maximum radius [m].
Definition LOCK_CAM_PARAM_ST.hpp:95
float bulletAngRange
Bullet automatic capture Angle range Left and right [deg].
Definition LOCK_CAM_PARAM_ST.hpp:141
float closeMaxRadius_forPD
Melee attack automatic capture Character range for total darkness Maximum radius [m].
Definition LOCK_CAM_PARAM_ST.hpp:111
float chrLockRangeMaxRadius
Character range maximum radius [m].
Definition LOCK_CAM_PARAM_ST.hpp:44
float bulletMaxRadius
Bullet automatic capture Character range maximum radius [m].
Definition LOCK_CAM_PARAM_ST.hpp:118
float closeMaxHeight
Melee attack automatic capture Upper limit height [m].
Definition LOCK_CAM_PARAM_ST.hpp:72
float closeMaxRadius_forD
Melee attack automatic capture Dark character range maximum radius [m].
Definition LOCK_CAM_PARAM_ST.hpp:103
float camDistTarget
Camera distance target [m].
Definition LOCK_CAM_PARAM_ST.hpp:16