libER 0.1.4.2
ELDEN RING API library
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This struct was automatically generated from XML paramdefs. More...
#include <WEATHER_ASSET_REPLACE_PARAM_ST.hpp>
Public Attributes | |
unsigned int | mapId { 0 } |
Map number. | |
short | TransitionSrcWeather { 0 } |
weather | |
bool | isFireAsh { false } |
After "fire ashes"? | |
int | AssetId0 { -1 } |
Display Asset 1. | |
int | AssetId1 { -1 } |
Display asset 2. | |
int | AssetId2 { -1 } |
Display assets 3. | |
int | AssetId3 { -1 } |
Display assets 4. | |
int | AssetId4 { -1 } |
Display assets 5. | |
int | AssetId5 { -1 } |
Display assets 6. | |
int | AssetId6 { -1 } |
Display assets 7. | |
int | AssetId7 { -1 } |
Display assets 8. | |
signed char | CreateAssetLimitId0 { -1 } |
Generation limit ID 0. | |
signed char | CreateAssetLimitId1 { -1 } |
Generation limit ID1. | |
signed char | CreateAssetLimitId2 { -1 } |
Generation limit ID2. | |
signed char | CreateAssetLimitId3 { -1 } |
Generation limit ID3. | |
This struct was automatically generated from XML paramdefs.
int from::paramdef::WEATHER_ASSET_REPLACE_PARAM_ST::AssetId0 { -1 } |
Display Asset 1.
-1: Invalid Specify the asset ID to generate. AEG999_999-> 999999
int from::paramdef::WEATHER_ASSET_REPLACE_PARAM_ST::AssetId1 { -1 } |
Display asset 2.
-1: Invalid Specify the asset ID to generate. AEG999_999-> 999999
int from::paramdef::WEATHER_ASSET_REPLACE_PARAM_ST::AssetId2 { -1 } |
Display assets 3.
-1: Invalid Specify the asset ID to generate. AEG999_999-> 999999
int from::paramdef::WEATHER_ASSET_REPLACE_PARAM_ST::AssetId3 { -1 } |
Display assets 4.
-1: Invalid Specify the asset ID to generate. AEG999_999-> 999999
int from::paramdef::WEATHER_ASSET_REPLACE_PARAM_ST::AssetId4 { -1 } |
Display assets 5.
-1: Invalid Specify the asset ID to generate. AEG999_999-> 999999
int from::paramdef::WEATHER_ASSET_REPLACE_PARAM_ST::AssetId5 { -1 } |
Display assets 6.
-1: Invalid Specify the asset ID to generate. AEG999_999-> 999999
int from::paramdef::WEATHER_ASSET_REPLACE_PARAM_ST::AssetId6 { -1 } |
Display assets 7.
-1: Invalid Specify the asset ID to generate. AEG999_999-> 999999
int from::paramdef::WEATHER_ASSET_REPLACE_PARAM_ST::AssetId7 { -1 } |
Display assets 8.
-1: Invalid Specify the asset ID to generate. AEG999_999-> 999999
Generation limit ID 0.
ID for production restriction. -1: Unlimited. Generation is allowed only if it matches the generation limit ID in "Map default parameter .xlsm" (SEQ08921).
Generation limit ID1.
ID for production restriction. -1: Unlimited. Generation is allowed only if it matches the generation limit ID in "Map default parameter .xlsm" (SEQ08921).
Generation limit ID2.
ID for production restriction. -1: Unlimited. Generation is allowed only if it matches the generation limit ID in "Map default parameter .xlsm" (SEQ08921).
Generation limit ID3.
ID for production restriction. -1: Unlimited. Generation is allowed only if it matches the generation limit ID in "Map default parameter .xlsm" (SEQ08921).
After "fire ashes"?
Specifies whether or not to adapt to the "fire ash" state of the map.
Map number.
Specify the map number in 8 digits. Only open and legacy celestial sphere placement maps can be specified
short from::paramdef::WEATHER_ASSET_REPLACE_PARAM_ST::TransitionSrcWeather { 0 } |
weather
Specifies the assets that will be valid in this weather.