libER 0.1.4.2
ELDEN RING API library
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Public Attributes | List of all members
from::paramdef::SWORD_ARTS_PARAM_ST Struct Reference

This struct was automatically generated from XML paramdefs. More...

#include <SWORD_ARTS_PARAM_ST.hpp>

Public Attributes

bool disableParam_NT: 1 { false }
 Do you remove it from the NT version output?
 
unsigned char disableParamReserve1: 7
 Reserve for package output 1.
 
unsigned char disableParamReserve2 [3]
 Reserve for package output 2.
 
unsigned char swordArtsType { 0 }
 Swashbuckler ID.
 
unsigned char artsSpeedType { 0 }
 Arts speed.
 
signed char refStatus { 0 }
 Related status.
 
bool isRefRightArts: 1 { false }
 Whether to display the arts of the right hand when the left hand (holding one hand)
 
bool isGrayoutLeftHand: 1 { false }
 Whether to gray out with the left hand (holding one hand)
 
bool isGrayoutRightHand: 1 { false }
 Whether to gray out with the right hand (holding one hand)
 
bool isGrayoutBothHand: 1 { false }
 Will it be grayed out when holding both hands?
 
signed char usePoint_L1 { 0 }
 Consumption point L1.
 
signed char usePoint_L2 { 0 }
 Consumption point L2.
 
signed char usePoint_R1 { 0 }
 Consumption point R1.
 
signed char usePoint_R2 { 0 }
 Consumption point R2.
 
int textId { 0 }
 Text ID.
 
short useMagicPoint_L1 { 0 }
 MP L1 consumed.
 
short useMagicPoint_L2 { 0 }
 MP L2 consumed.
 
short useMagicPoint_R1 { 0 }
 MP R1 consumed.
 
short useMagicPoint_R2 { 0 }
 MP R2 consumed.
 
unsigned short swordArtsTypeNew { 0 }
 swordArtsTypeNew
 
unsigned short iconId { 0 }
 Icon ID.
 
int aiUsageId { -1 }
 AI usage judgment ID.
 

Detailed Description

This struct was automatically generated from XML paramdefs.

Member Data Documentation

◆ artsSpeedType

unsigned char from::paramdef::SWORD_ARTS_PARAM_ST::artsSpeedType { 0 }

Arts speed.

Which cancellation timing do you see? 0: Normal (left hand attack) / 1: Early / 2: Slow

◆ disableParam_NT

bool from::paramdef::SWORD_ARTS_PARAM_ST::disableParam_NT

Do you remove it from the NT version output?

Parameters marked with ○ are excluded in the NT version package.

◆ iconId

unsigned short from::paramdef::SWORD_ARTS_PARAM_ST::iconId { 0 }

Icon ID.

ID of the icon displayed in FE etc.

◆ isGrayoutBothHand

bool from::paramdef::SWORD_ARTS_PARAM_ST::isGrayoutBothHand

Will it be grayed out when holding both hands?

Whether to gray out when displaying the arts name of both hands

◆ isGrayoutLeftHand

bool from::paramdef::SWORD_ARTS_PARAM_ST::isGrayoutLeftHand

Whether to gray out with the left hand (holding one hand)

Whether to gray out when displaying the arts name of the left hand (one-handed)

◆ isGrayoutRightHand

bool from::paramdef::SWORD_ARTS_PARAM_ST::isGrayoutRightHand

Whether to gray out with the right hand (holding one hand)

Whether to gray out when displaying the arts name of the right hand (one-handed)

◆ isRefRightArts

bool from::paramdef::SWORD_ARTS_PARAM_ST::isRefRightArts

Whether to display the arts of the right hand when the left hand (holding one hand)

When set to the arts of the left-handed weapon, the arts of the right-handed weapon are displayed in FE. Assumed to be used for "weapon maneuvers" etc.

◆ refStatus

signed char from::paramdef::SWORD_ARTS_PARAM_ST::refStatus { 0 }

Related status.

Which system of arts points to refer to

◆ swordArtsType

unsigned char from::paramdef::SWORD_ARTS_PARAM_ST::swordArtsType { 0 }

Swashbuckler ID.

To pass to the behavior script to determine which swashbuckler

◆ textId

int from::paramdef::SWORD_ARTS_PARAM_ST::textId { 0 }

Text ID.

Text ID for arts description

◆ useMagicPoint_L1

short from::paramdef::SWORD_ARTS_PARAM_ST::useMagicPoint_L1 { 0 }

MP L1 consumed.

MP consumed when issuing arts by L1

◆ useMagicPoint_L2

short from::paramdef::SWORD_ARTS_PARAM_ST::useMagicPoint_L2 { 0 }

MP L2 consumed.

MP consumed when issuing arts by L2

◆ useMagicPoint_R1

short from::paramdef::SWORD_ARTS_PARAM_ST::useMagicPoint_R1 { 0 }

MP R1 consumed.

MP consumed when issuing arts by R1

◆ useMagicPoint_R2

short from::paramdef::SWORD_ARTS_PARAM_ST::useMagicPoint_R2 { 0 }

MP R2 consumed.

MP consumed when issuing arts by R2

◆ usePoint_L1

signed char from::paramdef::SWORD_ARTS_PARAM_ST::usePoint_L1 { 0 }

Consumption point L1.

Points to spend when putting out arts by L1

◆ usePoint_L2

signed char from::paramdef::SWORD_ARTS_PARAM_ST::usePoint_L2 { 0 }

Consumption point L2.

Points to spend when putting out arts by L2

◆ usePoint_R1

signed char from::paramdef::SWORD_ARTS_PARAM_ST::usePoint_R1 { 0 }

Consumption point R1.

Points to spend when putting out arts by R1

◆ usePoint_R2

signed char from::paramdef::SWORD_ARTS_PARAM_ST::usePoint_R2 { 0 }

Consumption point R2.

Points to spend when putting out arts by R2


The documentation for this struct was generated from the following file: