83 unsigned char reserve2 : 4;
170 "SWORD_ARTS_PARAM_ST paramdef size does not match detected size");
This struct was automatically generated from XML paramdefs.
Definition SWORD_ARTS_PARAM_ST.hpp:10
unsigned short swordArtsTypeNew
swordArtsTypeNew
Definition SWORD_ARTS_PARAM_ST.hpp:151
bool isGrayoutRightHand
Whether to gray out with the right hand (holding one hand)
Definition SWORD_ARTS_PARAM_ST.hpp:74
signed char usePoint_R2
Consumption point R2.
Definition SWORD_ARTS_PARAM_ST.hpp:111
bool disableParam_NT
Do you remove it from the NT version output?
Definition SWORD_ARTS_PARAM_ST.hpp:16
bool isGrayoutLeftHand
Whether to gray out with the left hand (holding one hand)
Definition SWORD_ARTS_PARAM_ST.hpp:66
int textId
Text ID.
Definition SWORD_ARTS_PARAM_ST.hpp:118
unsigned char disableParamReserve2[3]
Reserve for package output 2.
Definition SWORD_ARTS_PARAM_ST.hpp:26
short useMagicPoint_L1
MP L1 consumed.
Definition SWORD_ARTS_PARAM_ST.hpp:125
bool isRefRightArts
Whether to display the arts of the right hand when the left hand (holding one hand)
Definition SWORD_ARTS_PARAM_ST.hpp:58
signed char refStatus
Related status.
Definition SWORD_ARTS_PARAM_ST.hpp:48
unsigned char disableParamReserve1
Reserve for package output 1.
Definition SWORD_ARTS_PARAM_ST.hpp:21
signed char usePoint_L2
Consumption point L2.
Definition SWORD_ARTS_PARAM_ST.hpp:97
unsigned char artsSpeedType
Arts speed.
Definition SWORD_ARTS_PARAM_ST.hpp:41
signed char usePoint_L1
Consumption point L1.
Definition SWORD_ARTS_PARAM_ST.hpp:90
int aiUsageId
AI usage judgment ID.
Definition SWORD_ARTS_PARAM_ST.hpp:163
short useMagicPoint_R1
MP R1 consumed.
Definition SWORD_ARTS_PARAM_ST.hpp:139
bool isGrayoutBothHand
Will it be grayed out when holding both hands?
Definition SWORD_ARTS_PARAM_ST.hpp:81
unsigned char swordArtsType
Swashbuckler ID.
Definition SWORD_ARTS_PARAM_ST.hpp:33
unsigned short iconId
Icon ID.
Definition SWORD_ARTS_PARAM_ST.hpp:158
short useMagicPoint_L2
MP L2 consumed.
Definition SWORD_ARTS_PARAM_ST.hpp:132
signed char usePoint_R1
Consumption point R1.
Definition SWORD_ARTS_PARAM_ST.hpp:104
short useMagicPoint_R2
MP R2 consumed.
Definition SWORD_ARTS_PARAM_ST.hpp:146