libER 0.1.4.2
ELDEN RING API library
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Public Attributes | List of all members
from::paramdef::SOUND_AUTO_REVERB_SELECT_PARAM_ST Struct Reference

This struct was automatically generated from XML paramdefs. More...

#include <SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp>

Public Attributes

unsigned int reverbType { 0 }
 Reverb type.
 
int AreaNo { -1 }
 Area No.
 
signed char IndoorOutdoor { -1 }
 Indoor and outdoor.
 
signed char useDistNoA { -1 }
 Evaluation distance number A.
 
signed char useDistNoB { -1 }
 Evaluation distance number B.
 
float DistMinA { -1.f }
 Distance MinA [m].
 
float DistMaxA { -1.f }
 Distance MaxA [m].
 
float DistMinB { -1.f }
 Distance MinB [m].
 
float DistMaxB { -1.f }
 Distance MaxB [m].
 
int NoHitNumMin { -1 }
 Minimum number of collision points No Hits.
 

Detailed Description

This struct was automatically generated from XML paramdefs.

Member Data Documentation

◆ AreaNo

int from::paramdef::SOUND_AUTO_REVERB_SELECT_PARAM_ST::AreaNo { -1 }

Area No.

Condition: Area No. (-1: Invalid)

◆ DistMaxA

float from::paramdef::SOUND_AUTO_REVERB_SELECT_PARAM_ST::DistMaxA { -1.f }

Distance MaxA [m].

Condition: For evaluation distance maximum specification A (less than 0: invalid)

◆ DistMaxB

float from::paramdef::SOUND_AUTO_REVERB_SELECT_PARAM_ST::DistMaxB { -1.f }

Distance MaxB [m].

Condition: For evaluation distance maximum specification A (less than 0: invalid)

◆ DistMinA

float from::paramdef::SOUND_AUTO_REVERB_SELECT_PARAM_ST::DistMinA { -1.f }

Distance MinA [m].

Condition: For evaluation distance minimum specification A (less than 0: invalid)

◆ DistMinB

float from::paramdef::SOUND_AUTO_REVERB_SELECT_PARAM_ST::DistMinB { -1.f }

Distance MinB [m].

Condition: For evaluation distance minimum specification A (less than 0: invalid)

◆ IndoorOutdoor

signed char from::paramdef::SOUND_AUTO_REVERB_SELECT_PARAM_ST::IndoorOutdoor { -1 }

Indoor and outdoor.

Condition: Indoor / outdoor designation (0: outdoor, 1: indoor) (-1: invalid)

◆ NoHitNumMin

int from::paramdef::SOUND_AUTO_REVERB_SELECT_PARAM_ST::NoHitNumMin { -1 }

Minimum number of collision points No Hits.

Condition: No Hit number (-1: invalid)

◆ useDistNoA

signed char from::paramdef::SOUND_AUTO_REVERB_SELECT_PARAM_ST::useDistNoA { -1 }

Evaluation distance number A.

Condition: Evaluation distance number A to use (-1: invalid)

◆ useDistNoB

signed char from::paramdef::SOUND_AUTO_REVERB_SELECT_PARAM_ST::useDistNoB { -1 }

Evaluation distance number B.

Condition: Evaluation distance number B to be used (-1: invalid)


The documentation for this struct was generated from the following file: