libER 0.1.4.2
ELDEN RING API library
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SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp
1/* This file was automatically generated from XML paramdefs. */
2#pragma once
3
4namespace from {
5namespace paramdef {
14 unsigned int reverbType{ 0 };
15
21 int AreaNo{ -1 };
22
29 signed char IndoorOutdoor{ -1 };
30
36 signed char useDistNoA{ -1 };
37
43 signed char useDistNoB{ -1 };
44
45 unsigned char pad0[1];
46
53 float DistMinA{ -1.f };
54
61 float DistMaxA{ -1.f };
62
69 float DistMinB{ -1.f };
70
77 float DistMaxB{ -1.f };
78
84 int NoHitNumMin{ -1 };
85};
86
87}; // namespace paramdef
88}; // namespace from
89
91 "SOUND_AUTO_REVERB_SELECT_PARAM_ST paramdef size does not match detected "
92 "size");
This struct was automatically generated from XML paramdefs.
Definition SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp:10
signed char IndoorOutdoor
Indoor and outdoor.
Definition SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp:29
unsigned int reverbType
Reverb type.
Definition SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp:14
float DistMinB
Distance MinB [m].
Definition SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp:69
float DistMaxB
Distance MaxB [m].
Definition SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp:77
signed char useDistNoA
Evaluation distance number A.
Definition SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp:36
float DistMaxA
Distance MaxA [m].
Definition SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp:61
int NoHitNumMin
Minimum number of collision points No Hits.
Definition SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp:84
signed char useDistNoB
Evaluation distance number B.
Definition SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp:43
int AreaNo
Area No.
Definition SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp:21
float DistMinA
Distance MinA [m].
Definition SOUND_AUTO_REVERB_SELECT_PARAM_ST.hpp:53