libER 0.1.4.2
ELDEN RING API library
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This struct was automatically generated from XML paramdefs. More...
#include <CS_REFLECTION_QUALITY_DETAIL.hpp>
Public Attributes | |
bool | enabled { true } |
Reflective effective. | |
bool | localLightEnabled { true } |
Local light enabled. | |
bool | localLightForceEnabled { false } |
Local light forced enable. | |
unsigned char | dmy [1] |
dmy | |
unsigned int | resolutionDivider { 2 } |
Resolution scale. | |
bool | ssrEnabled { true } |
SSR enabled. | |
bool | ssrGaussianBlurEnabled { true } |
Gaussian blur permission. | |
unsigned char | dmy2 [2] |
dmy | |
float | ssrDepthRejectThresholdScale { 1.f } |
Calculated distance scale. | |
float | ssrRayTraceStepScale { 1.f } |
Raytrace step factor (multiply by SSR parameter) | |
float | ssrFadeToViewerBias { 0.f } |
Fade angle bias. High quality when made smaller. | |
float | ssrFresnelRejectBias { 0.f } |
Fresnel reject bias. High quality when made smaller. | |
This struct was automatically generated from XML paramdefs.