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libER 0.1.4.2
ELDEN RING API library
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This struct was automatically generated from XML paramdefs. More...
#include <CS_REFLECTION_QUALITY_DETAIL.hpp>
Public Attributes | |
| bool | enabled { true } |
| Reflective effective. | |
| bool | localLightEnabled { true } |
| Local light enabled. | |
| bool | localLightForceEnabled { false } |
| Local light forced enable. | |
| unsigned char | dmy [1] |
| dmy | |
| unsigned int | resolutionDivider { 2 } |
| Resolution scale. | |
| bool | ssrEnabled { true } |
| SSR enabled. | |
| bool | ssrGaussianBlurEnabled { true } |
| Gaussian blur permission. | |
| unsigned char | dmy2 [2] |
| dmy | |
| float | ssrDepthRejectThresholdScale { 1.f } |
| Calculated distance scale. | |
| float | ssrRayTraceStepScale { 1.f } |
| Raytrace step factor (multiply by SSR parameter) | |
| float | ssrFadeToViewerBias { 0.f } |
| Fade angle bias. High quality when made smaller. | |
| float | ssrFresnelRejectBias { 0.f } |
| Fresnel reject bias. High quality when made smaller. | |
This struct was automatically generated from XML paramdefs.