libER 0.1.4.2
ELDEN RING API library
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Public Attributes | List of all members
from::paramdef::CS_MOTION_BLUR_QUALITY_DETAIL Struct Reference

This struct was automatically generated from XML paramdefs. More...

#include <CS_MOTION_BLUR_QUALITY_DETAIL.hpp>

Public Attributes

bool enabled { true }
 Motion blur enabled.
 
bool ombEnabled { true }
 OMB (object motion blur) enabled.
 
bool forceScaleVelocityBuffer { true }
 Decrease the resolution of the velocity buffer used internally.
 
bool cheapFilterMode { false }
 Normally processed by the Reconstruction filter, but downgraded to a lighter process.
 
int sampleCountBias { -2 }
 Give an offset to the sample count.
 
int recurrenceCountBias { 0 }
 Offset the number of recursive blurs.
 
float blurMaxLengthScale { 0.75f }
 Scale value for blur maximum length parameter.
 

Detailed Description

This struct was automatically generated from XML paramdefs.

Member Data Documentation

◆ forceScaleVelocityBuffer

bool from::paramdef::CS_MOTION_BLUR_QUALITY_DETAIL::forceScaleVelocityBuffer { true }

Decrease the resolution of the velocity buffer used internally.

Decrease the resolution of the velocity buffer used internally. Not effective if you are not using precision velocity buffers

◆ recurrenceCountBias

int from::paramdef::CS_MOTION_BLUR_QUALITY_DETAIL::recurrenceCountBias { 0 }

Offset the number of recursive blurs.

Give an offset to the number of recursive blurs

◆ sampleCountBias

int from::paramdef::CS_MOTION_BLUR_QUALITY_DETAIL::sampleCountBias { -2 }

Give an offset to the sample count.

Give an offset to the sample count * Set to a multiple of 2


The documentation for this struct was generated from the following file: