libER 0.1.4.2
ELDEN RING API library
|
This struct was automatically generated from XML paramdefs. More...
#include <CS_MOTION_BLUR_QUALITY_DETAIL.hpp>
Public Attributes | |
bool | enabled { true } |
Motion blur enabled. | |
bool | ombEnabled { true } |
OMB (object motion blur) enabled. | |
bool | forceScaleVelocityBuffer { true } |
Decrease the resolution of the velocity buffer used internally. | |
bool | cheapFilterMode { false } |
Normally processed by the Reconstruction filter, but downgraded to a lighter process. | |
int | sampleCountBias { -2 } |
Give an offset to the sample count. | |
int | recurrenceCountBias { 0 } |
Offset the number of recursive blurs. | |
float | blurMaxLengthScale { 0.75f } |
Scale value for blur maximum length parameter. | |
This struct was automatically generated from XML paramdefs.
Decrease the resolution of the velocity buffer used internally.
Decrease the resolution of the velocity buffer used internally. Not effective if you are not using precision velocity buffers
int from::paramdef::CS_MOTION_BLUR_QUALITY_DETAIL::recurrenceCountBias { 0 } |
Offset the number of recursive blurs.
Give an offset to the number of recursive blurs
int from::paramdef::CS_MOTION_BLUR_QUALITY_DETAIL::sampleCountBias { -2 } |
Give an offset to the sample count.
Give an offset to the sample count * Set to a multiple of 2