| 
    libER 0.1.4.2
    
   ELDEN RING API library 
   | 
 
This struct was automatically generated from XML paramdefs. More...
#include <ROLE_PARAM_ST.hpp>
Public Attributes | |
| unsigned char | teamType { 0 } | 
| Team type.  | |
| int | phantomParamId { -1 } | 
| Phantom parameter ID (pledge rank 0)   | |
| int | spEffectID0 { -1 } | 
| Resident special effect 0.  | |
| int | spEffectID1 { -1 } | 
| Resident special effect 1.  | |
| int | spEffectID2 { -1 } | 
| Resident special effect 2.  | |
| int | spEffectID3 { -1 } | 
| Resident special effect 3.  | |
| int | spEffectID4 { -1 } | 
| Resident special effect 4.  | |
| int | spEffectID5 { -1 } | 
| Resident special effect 5.  | |
| int | spEffectID6 { -1 } | 
| Resident special effect 6.  | |
| int | spEffectID7 { -1 } | 
| Resident special effect 7.  | |
| int | spEffectID8 { -1 } | 
| Resident special effect 8.  | |
| int | spEffectID9 { -1 } | 
| Resident special effect 9.  | |
| int | sosSignSfxId { 0 } | 
| SOS sign SFX ID.   | |
| int | mySosSignSfxId { 0 } | 
| SOS sign SFX ID issued by me.  | |
| int | summonStartAnimId { 0 } | 
| Anime ID (player) when summoned.   | |
| int | itemlotParamId { -1 } | 
| Reward item lottery ID_for map.   | |
| unsigned char | voiceChatGroup { 0 } | 
| Voice chat group.  | |
| unsigned char | roleNameColor { 0 } | 
| Role name text color.   | |
| int | roleNameId { 0 } | 
| Role name text ID.   | |
| unsigned int | threatLv { 0 } | 
| Threat level.  | |
| int | phantomParamId_vowRank1 { -1 } | 
| Phantom parameter ID (pledge rank 1)   | |
| int | phantomParamId_vowRank2 { -1 } | 
| Phantom Parameter ID (Pledge Rank 2)   | |
| int | phantomParamId_vowRank3 { -1 } | 
| Phantom Parameter ID (Pledge Rank 3)   | |
| int | spEffectID_vowRank0 { -1 } | 
| Special effect ID for SFX (pledge rank 0)   | |
| int | spEffectID_vowRank1 { -1 } | 
| Special effect ID for SFX (pledge rank 1)   | |
| int | spEffectID_vowRank2 { -1 } | 
| Special effect ID for SFX (pledge rank 2)   | |
| int | spEffectID_vowRank3 { -1 } | 
| Special effect ID for SFX (pledge rank 3)   | |
| int | signPhantomId { -1 } | 
| Phantom ID for sign illusion.   | |
| int | nonPlayerSummonStartAnimId { 0 } | 
| Anime ID when summoned (other than player)   | |
This struct was automatically generated from XML paramdefs.
| int from::paramdef::ROLE_PARAM_ST::itemlotParamId { -1 } | 
Reward item lottery ID_for map.
Acquisition reward item lottery parameter ID_for map (not -1)
| int from::paramdef::ROLE_PARAM_ST::nonPlayerSummonStartAnimId { 0 } | 
Anime ID when summoned (other than player)
Anime ID to play when a player other than the player is summoned and the game starts
| int from::paramdef::ROLE_PARAM_ST::phantomParamId { -1 } | 
Phantom parameter ID (pledge rank 0)
Phantom parameter ID when pledge rank is 0
| int from::paramdef::ROLE_PARAM_ST::phantomParamId_vowRank1 { -1 } | 
Phantom parameter ID (pledge rank 1)
Phantom parameter ID when pledge rank is 1
| int from::paramdef::ROLE_PARAM_ST::phantomParamId_vowRank2 { -1 } | 
Phantom Parameter ID (Pledge Rank 2)
Phantom parameter ID when pledge rank is 2
| int from::paramdef::ROLE_PARAM_ST::phantomParamId_vowRank3 { -1 } | 
Phantom Parameter ID (Pledge Rank 3)
Phantom parameter ID when pledge rank is 3
Role name text color.
The color of the role name text displayed on the FE of the network PC
| int from::paramdef::ROLE_PARAM_ST::roleNameId { 0 } | 
Role name text ID.
Text ID of the role name to be displayed on the FE of the network PC
| int from::paramdef::ROLE_PARAM_ST::signPhantomId { -1 } | 
Phantom ID for sign illusion.
Multiplayer pledge ghost body sign phantom ID designation for illusion
| int from::paramdef::ROLE_PARAM_ST::sosSignSfxId { 0 } | 
SOS sign SFX ID.
SOS sign SFX ID issued by another person
| int from::paramdef::ROLE_PARAM_ST::spEffectID_vowRank0 { -1 } | 
Special effect ID for SFX (pledge rank 0)
Special effect ID for SFX when pledge rank 0
| int from::paramdef::ROLE_PARAM_ST::spEffectID_vowRank1 { -1 } | 
Special effect ID for SFX (pledge rank 1)
Special effect ID for SFX when pledge rank 1
| int from::paramdef::ROLE_PARAM_ST::spEffectID_vowRank2 { -1 } | 
Special effect ID for SFX (pledge rank 2)
Special effect ID for SFX when pledge rank 2
| int from::paramdef::ROLE_PARAM_ST::spEffectID_vowRank3 { -1 } | 
Special effect ID for SFX (pledge rank 3)
Special effect ID for SFX when pledge rank 3
| int from::paramdef::ROLE_PARAM_ST::summonStartAnimId { 0 } | 
Anime ID (player) when summoned.
Anime ID to play when the player is summoned and the game starts