libER 0.1.4.2
ELDEN RING API library
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Enumerations
taskgroups.inl File Reference

All CS::CSTask taskgroups in order. More...

Go to the source code of this file.

Enumerations

enum class  CSTaskGroup : int {
  INVALID = -1 , FrameBegin = 0 , SteamThread0 , SteamThread1 ,
  SteamThread2 , SteamThread3 , SteamThread4 , SteamThread5 ,
  SystemStep , ResStep , PadStep , GameFlowStep ,
  EndShiftWorldPosition , GameMan , TaskLineIdx_Sys , TaskLineIdx_Test ,
  TaskLineIdx_NetworkFlowStep , TaskLineIdx_InGame_InGameStep , TaskLineIdx_InGame_InGameStayStep , MovieStep ,
  RemoStep , TaskLineIdx_InGame_MoveMapStep , FieldArea_EndWorldAiManager , EmkSystem_Pre ,
  EmkSystem_ConditionStatus , EmkSystem_Post , EventMan , FlverResDelayDelectiionBegin ,
  TaskLineIdx_InGame_FieldAreaStep , TaskLineIdx_InGame_TestNetStep , TaskLineIdx_InGame_InGameMenuStep , TaskLineIdx_InGame_TitleMenuStep ,
  TaskLineIdx_InGame_CommonMenuStep , TaskLineIdx_FrpgNet_Sys , TaskLineIdx_FrpgNet_Lobby , TaskLineIdx_FrpgNet_ConnectMan ,
  TaskLineIdx_FrpgNet_Connect , TaskLineIdx_FrpgNet_Other , SfxMan , FaceGenMan ,
  FrpgNetMan , NetworkUserManager , SessionManager , BlockList ,
  LuaConsoleServer , RmiMan , ResMan , SfxDebugger ,
  REMOTEMAN , Geom_WaitActivateFade , Geom_UpdateDraw , Grass_BatchUpdate ,
  Grass_ResourceLoadKick , Grass_ResourceLoad , Grass_ResourceCleanup , WorldChrMan_Respawn ,
  WorldChrMan_Prepare , ChrIns_CalcUpdateInfo_PerfBegin , ChrIns_CalcUpdateInfo , ChrIns_CalcUpdateInfo_PerfEnd ,
  WorldChrMan_PrePhysics , WorldChrMan_CalcOmissionLevel_Begin , WorldChrMan_CalcOmissionLevel , WorldChrMan_CalcOmissionLevel_End ,
  WorldChrMan_ConstructUpdateList , WorldChrMan_ChrNetwork , ChrIns_Prepare , ChrIns_NaviCache ,
  ChrIns_AILogic_PerfBegin , ChrIns_AILogic , ChrIns_AILogic_PerfEnd , AI_SimulationStep ,
  ChrIns_PreBehavior , ChrIns_PreBehaviorSafe , GeomModelInsCreatePartway_Begin , HavokBehavior ,
  GeomModelInsCreatePartway_End , ChrIns_BehaviorSafe , ChrIns_PrePhysics_Begin , ChrIns_PrePhysics ,
  ChrIns_PrePhysics_End , NetFlushSendData , ChrIns_PrePhysicsSafe , ChrIns_RagdollSafe ,
  ChrIns_GarbageCollection , GeomModelInsCreate , AiBeginCollectGabage , WorldChrMan_Update_RideCheck ,
  InGameDebugViewer , LocationStep , LocationUpdate_PrePhysics , LocationUpdate_PrePhysics_Parallel ,
  LocationUpdate_PrePhysics_Post , LocationUpdate_PostCloth , LocationUpdate_PostCloth_Parallel , LocationUpdate_PostCloth_Post ,
  LocationUpdate_DebugDraw , EventCondition_BonfireNearEnemyCheck , HavokWorldUpdate_Pre , RenderingSystemUpdate ,
  HavokWorldUpdate_Post , ChrIns_PreCloth , ChrIns_PreClothSafe , HavokClothUpdate_Pre_AddRemoveRigidBody ,
  HavokClothUpdate_Pre_ClothModelInsSafe , HavokClothUpdate_Pre_ClothModelIns , HavokClothUpdate_Pre_ClothManager , CameraStep ,
  DrawParamUpdate , GetNPAuthCode , SoundStep , HavokClothUpdate_Post_ClothManager ,
  HavokClothUpdate_Post_ClothModelIns , HavokClothVertexUpdateFinishWait , ChrIns_PostPhysics , ChrIns_PostPhysicsSafe ,
  CSDistViewManager_Update , HavokAi_SilhouetteGeneratorHelper_Begin , WorldChrMan_PostPhysics , GameFlowInGame_MoveMap_PostPhysics_0 ,
  HavokAi_SilhouetteGeneratorHelper_End , DmgMan_Pre , DmgMan_ShapeCast , DmgMan_Post ,
  GameFlowInGame_MoveMap_PostPhysics_1_Core0 , GameFlowInGame_MoveMap_PostPhysics_1_Core1 , GameFlowInGame_MoveMap_PostPhysics_1_Core2 , MenuMan ,
  WorldChrMan_Update_BackreadRequestPre , ChrIns_Update_BackreadRequest , WorldChrMan_Update_BackreadRequestPost , HavokAi_World ,
  WorldAiManager_BeginUpdateFormation , WorldAiManager_EndUpdateFormation , GameFlowInGame_TestNet , GameFlowInGame_InGameMenu ,
  GameFlowInGame_TitleMenu , GameFlowInGame_CommonMenu , GameFlowFrpgNet_Sys , GameFlowFrpgNet_Lobby ,
  GameFlowFrpgNet_ConnectMan , GameFlowFrpgNet_Connect , GameFlowStep_Post , ScaleformStep ,
  FlverResDelayDelectiionEnd , Draw_Pre , GraphicsStep , DebugDrawMemoryBar ,
  DbgMenuStep , DbgRemoteStep , PlaylogSystemStep , ReviewMan ,
  ReportSystemStep , DbgDispStep , DrawStep , DrawBegin ,
  GameSceneDraw , AdhocDraw , DrawEnd , Draw_Post ,
  SoundPlayLimitterUpdate , BeginShiftWorldPosition , FileStep , FileStepUpdate_Begin ,
  FileStepUpdate_End , Flip , DelayDeleteStep , AiEndCollectGabage ,
  RecordHeapStats , FrameEnd , SIZE
}
 Enum of all tasks, in order of their execution.
 

Detailed Description

All CS::CSTask taskgroups in order.

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