libER 0.1.4.2
ELDEN RING API library
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All CS::CSTask taskgroups in order. More...
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Enumerations | |
enum class | CSTaskGroup : int { INVALID = -1 , FrameBegin = 0 , SteamThread0 , SteamThread1 , SteamThread2 , SteamThread3 , SteamThread4 , SteamThread5 , SystemStep , ResStep , PadStep , GameFlowStep , EndShiftWorldPosition , GameMan , TaskLineIdx_Sys , TaskLineIdx_Test , TaskLineIdx_NetworkFlowStep , TaskLineIdx_InGame_InGameStep , TaskLineIdx_InGame_InGameStayStep , MovieStep , RemoStep , TaskLineIdx_InGame_MoveMapStep , FieldArea_EndWorldAiManager , EmkSystem_Pre , EmkSystem_ConditionStatus , EmkSystem_Post , EventMan , FlverResDelayDelectiionBegin , TaskLineIdx_InGame_FieldAreaStep , TaskLineIdx_InGame_TestNetStep , TaskLineIdx_InGame_InGameMenuStep , TaskLineIdx_InGame_TitleMenuStep , TaskLineIdx_InGame_CommonMenuStep , TaskLineIdx_FrpgNet_Sys , TaskLineIdx_FrpgNet_Lobby , TaskLineIdx_FrpgNet_ConnectMan , TaskLineIdx_FrpgNet_Connect , TaskLineIdx_FrpgNet_Other , SfxMan , FaceGenMan , FrpgNetMan , NetworkUserManager , SessionManager , BlockList , LuaConsoleServer , RmiMan , ResMan , SfxDebugger , REMOTEMAN , Geom_WaitActivateFade , Geom_UpdateDraw , Grass_BatchUpdate , Grass_ResourceLoadKick , Grass_ResourceLoad , Grass_ResourceCleanup , WorldChrMan_Respawn , WorldChrMan_Prepare , ChrIns_CalcUpdateInfo_PerfBegin , ChrIns_CalcUpdateInfo , ChrIns_CalcUpdateInfo_PerfEnd , WorldChrMan_PrePhysics , WorldChrMan_CalcOmissionLevel_Begin , WorldChrMan_CalcOmissionLevel , WorldChrMan_CalcOmissionLevel_End , WorldChrMan_ConstructUpdateList , WorldChrMan_ChrNetwork , ChrIns_Prepare , ChrIns_NaviCache , ChrIns_AILogic_PerfBegin , ChrIns_AILogic , ChrIns_AILogic_PerfEnd , AI_SimulationStep , ChrIns_PreBehavior , ChrIns_PreBehaviorSafe , GeomModelInsCreatePartway_Begin , HavokBehavior , GeomModelInsCreatePartway_End , ChrIns_BehaviorSafe , ChrIns_PrePhysics_Begin , ChrIns_PrePhysics , ChrIns_PrePhysics_End , NetFlushSendData , ChrIns_PrePhysicsSafe , ChrIns_RagdollSafe , ChrIns_GarbageCollection , GeomModelInsCreate , AiBeginCollectGabage , WorldChrMan_Update_RideCheck , InGameDebugViewer , LocationStep , LocationUpdate_PrePhysics , LocationUpdate_PrePhysics_Parallel , LocationUpdate_PrePhysics_Post , LocationUpdate_PostCloth , LocationUpdate_PostCloth_Parallel , LocationUpdate_PostCloth_Post , LocationUpdate_DebugDraw , EventCondition_BonfireNearEnemyCheck , HavokWorldUpdate_Pre , RenderingSystemUpdate , HavokWorldUpdate_Post , ChrIns_PreCloth , ChrIns_PreClothSafe , HavokClothUpdate_Pre_AddRemoveRigidBody , HavokClothUpdate_Pre_ClothModelInsSafe , HavokClothUpdate_Pre_ClothModelIns , HavokClothUpdate_Pre_ClothManager , CameraStep , DrawParamUpdate , GetNPAuthCode , SoundStep , HavokClothUpdate_Post_ClothManager , HavokClothUpdate_Post_ClothModelIns , HavokClothVertexUpdateFinishWait , ChrIns_PostPhysics , ChrIns_PostPhysicsSafe , CSDistViewManager_Update , HavokAi_SilhouetteGeneratorHelper_Begin , WorldChrMan_PostPhysics , GameFlowInGame_MoveMap_PostPhysics_0 , HavokAi_SilhouetteGeneratorHelper_End , DmgMan_Pre , DmgMan_ShapeCast , DmgMan_Post , GameFlowInGame_MoveMap_PostPhysics_1_Core0 , GameFlowInGame_MoveMap_PostPhysics_1_Core1 , GameFlowInGame_MoveMap_PostPhysics_1_Core2 , MenuMan , WorldChrMan_Update_BackreadRequestPre , ChrIns_Update_BackreadRequest , WorldChrMan_Update_BackreadRequestPost , HavokAi_World , WorldAiManager_BeginUpdateFormation , WorldAiManager_EndUpdateFormation , GameFlowInGame_TestNet , GameFlowInGame_InGameMenu , GameFlowInGame_TitleMenu , GameFlowInGame_CommonMenu , GameFlowFrpgNet_Sys , GameFlowFrpgNet_Lobby , GameFlowFrpgNet_ConnectMan , GameFlowFrpgNet_Connect , GameFlowStep_Post , ScaleformStep , FlverResDelayDelectiionEnd , Draw_Pre , GraphicsStep , DebugDrawMemoryBar , DbgMenuStep , DbgRemoteStep , PlaylogSystemStep , ReviewMan , ReportSystemStep , DbgDispStep , DrawStep , DrawBegin , GameSceneDraw , AdhocDraw , DrawEnd , Draw_Post , SoundPlayLimitterUpdate , BeginShiftWorldPosition , FileStep , FileStepUpdate_Begin , FileStepUpdate_End , Flip , DelayDeleteStep , AiEndCollectGabage , RecordHeapStats , FrameEnd , SIZE } |
Enum of all tasks, in order of their execution. | |
All CS::CSTask taskgroups in order.
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