libER 0.1.4.2
ELDEN RING API library
Loading...
Searching...
No Matches
taskgroups.inl
Go to the documentation of this file.
1
13enum class CSTaskGroup : int {
14 INVALID = -1,
15 FrameBegin = 0,
16 SteamThread0,
17 SteamThread1,
18 SteamThread2,
19 SteamThread3,
20 SteamThread4,
21 SteamThread5,
22 SystemStep,
23 ResStep,
24 PadStep,
25 GameFlowStep,
26 EndShiftWorldPosition,
27 GameMan,
28 TaskLineIdx_Sys,
29 TaskLineIdx_Test,
30 TaskLineIdx_NetworkFlowStep,
31 TaskLineIdx_InGame_InGameStep,
32 TaskLineIdx_InGame_InGameStayStep,
33 MovieStep,
34 RemoStep,
35 TaskLineIdx_InGame_MoveMapStep,
36 FieldArea_EndWorldAiManager,
37 EmkSystem_Pre,
38 EmkSystem_ConditionStatus,
39 EmkSystem_Post,
40 EventMan,
41 FlverResDelayDelectiionBegin,
42 TaskLineIdx_InGame_FieldAreaStep,
43 TaskLineIdx_InGame_TestNetStep,
44 TaskLineIdx_InGame_InGameMenuStep,
45 TaskLineIdx_InGame_TitleMenuStep,
46 TaskLineIdx_InGame_CommonMenuStep,
47 TaskLineIdx_FrpgNet_Sys,
48 TaskLineIdx_FrpgNet_Lobby,
49 TaskLineIdx_FrpgNet_ConnectMan,
50 TaskLineIdx_FrpgNet_Connect,
51 TaskLineIdx_FrpgNet_Other,
52 SfxMan,
53 FaceGenMan,
54 FrpgNetMan,
55 NetworkUserManager,
56 SessionManager,
57 BlockList,
58 LuaConsoleServer,
59 RmiMan,
60 ResMan,
61 SfxDebugger,
62 REMOTEMAN,
63 Geom_WaitActivateFade,
64 Geom_UpdateDraw,
65 Grass_BatchUpdate,
66 Grass_ResourceLoadKick,
67 Grass_ResourceLoad,
68 Grass_ResourceCleanup,
69 WorldChrMan_Respawn,
70 WorldChrMan_Prepare,
71 ChrIns_CalcUpdateInfo_PerfBegin,
72 ChrIns_CalcUpdateInfo,
73 ChrIns_CalcUpdateInfo_PerfEnd,
74 WorldChrMan_PrePhysics,
75 WorldChrMan_CalcOmissionLevel_Begin,
76 WorldChrMan_CalcOmissionLevel,
77 WorldChrMan_CalcOmissionLevel_End,
78 WorldChrMan_ConstructUpdateList,
79 WorldChrMan_ChrNetwork,
80 ChrIns_Prepare,
81 ChrIns_NaviCache,
82 ChrIns_AILogic_PerfBegin,
83 ChrIns_AILogic,
84 ChrIns_AILogic_PerfEnd,
85 AI_SimulationStep,
86 ChrIns_PreBehavior,
87 ChrIns_PreBehaviorSafe,
88 GeomModelInsCreatePartway_Begin,
89 HavokBehavior,
90 GeomModelInsCreatePartway_End,
91 ChrIns_BehaviorSafe,
92 ChrIns_PrePhysics_Begin,
93 ChrIns_PrePhysics,
94 ChrIns_PrePhysics_End,
95 NetFlushSendData,
96 ChrIns_PrePhysicsSafe,
97 ChrIns_RagdollSafe,
98 ChrIns_GarbageCollection,
99 GeomModelInsCreate,
100 AiBeginCollectGabage,
101 WorldChrMan_Update_RideCheck,
102 InGameDebugViewer,
103 LocationStep,
104 LocationUpdate_PrePhysics,
105 LocationUpdate_PrePhysics_Parallel,
106 LocationUpdate_PrePhysics_Post,
107 LocationUpdate_PostCloth,
108 LocationUpdate_PostCloth_Parallel,
109 LocationUpdate_PostCloth_Post,
110 LocationUpdate_DebugDraw,
111 EventCondition_BonfireNearEnemyCheck,
112 HavokWorldUpdate_Pre,
113 RenderingSystemUpdate,
114 HavokWorldUpdate_Post,
115 ChrIns_PreCloth,
116 ChrIns_PreClothSafe,
117 HavokClothUpdate_Pre_AddRemoveRigidBody,
118 HavokClothUpdate_Pre_ClothModelInsSafe,
119 HavokClothUpdate_Pre_ClothModelIns,
120 HavokClothUpdate_Pre_ClothManager,
121 CameraStep,
122 DrawParamUpdate,
123 GetNPAuthCode,
124 SoundStep,
125 HavokClothUpdate_Post_ClothManager,
126 HavokClothUpdate_Post_ClothModelIns,
127 HavokClothVertexUpdateFinishWait,
128 ChrIns_PostPhysics,
129 ChrIns_PostPhysicsSafe,
130 CSDistViewManager_Update,
131 HavokAi_SilhouetteGeneratorHelper_Begin,
132 WorldChrMan_PostPhysics,
133 GameFlowInGame_MoveMap_PostPhysics_0,
134 HavokAi_SilhouetteGeneratorHelper_End,
135 DmgMan_Pre,
136 DmgMan_ShapeCast,
137 DmgMan_Post,
138 GameFlowInGame_MoveMap_PostPhysics_1_Core0,
139 GameFlowInGame_MoveMap_PostPhysics_1_Core1,
140 GameFlowInGame_MoveMap_PostPhysics_1_Core2,
141 MenuMan,
142 WorldChrMan_Update_BackreadRequestPre,
143 ChrIns_Update_BackreadRequest,
144 WorldChrMan_Update_BackreadRequestPost,
145 HavokAi_World,
146 WorldAiManager_BeginUpdateFormation,
147 WorldAiManager_EndUpdateFormation,
148 GameFlowInGame_TestNet,
149 GameFlowInGame_InGameMenu,
150 GameFlowInGame_TitleMenu,
151 GameFlowInGame_CommonMenu,
152 GameFlowFrpgNet_Sys,
153 GameFlowFrpgNet_Lobby,
154 GameFlowFrpgNet_ConnectMan,
155 GameFlowFrpgNet_Connect,
156 GameFlowStep_Post,
157 ScaleformStep,
158 FlverResDelayDelectiionEnd,
159 Draw_Pre,
160 GraphicsStep,
161 DebugDrawMemoryBar,
162 DbgMenuStep,
163 DbgRemoteStep,
164 PlaylogSystemStep,
165 ReviewMan,
166 ReportSystemStep,
167 DbgDispStep,
168 DrawStep,
169 DrawBegin,
170 GameSceneDraw,
171 AdhocDraw,
172 DrawEnd,
173 Draw_Post,
174 SoundPlayLimitterUpdate,
175 BeginShiftWorldPosition,
176 FileStep,
177 FileStepUpdate_Begin,
178 FileStepUpdate_End,
179 Flip,
180 DelayDeleteStep,
181 AiEndCollectGabage,
182 RecordHeapStats,
183 FrameEnd,
184 SIZE
185};
CSTaskGroup
Enum of all tasks, in order of their execution.
Definition taskgroups.inl:13