libER 0.1.4.2
ELDEN RING API library
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This struct was automatically generated from XML paramdefs. More...
#include <TALK_PARAM_ST.hpp>
Public Attributes | |
bool | disableParam_NT: 1 { false } |
Do you remove it from the NT version output? | |
unsigned char | disableParamReserve1: 7 |
Reserve for package output 1. | |
unsigned char | disableParamReserve2 [3] |
Reserve for package output 2. | |
int | msgId { -1 } |
PC Gender is Male: Message ID. | |
int | voiceId { -1 } |
PC Gender is Male: Voice ID. | |
int | spEffectId0 { -1 } |
Special effect ID0. | |
int | motionId0 { -1 } |
Motion ID 0. | |
int | spEffectId1 { -1 } |
Special effect ID1. | |
int | motionId1 { -1 } |
Motion ID 1. | |
int | returnPos { -1 } |
Return position. | |
int | reactionId { -1 } |
Reaction ID. | |
int | eventId { -1 } |
Event ID. | |
int | msgId_female { -1 } |
PC Gender is Female: Message. | |
int | voiceId_female { -1 } |
PC Gender is Female: Voice ID. | |
short | lipSyncStart { -1 } |
Speaker: Lip-sync start time. | |
short | lipSyncTime { -1 } |
Speaker: Lip-sync duration. | |
float | timeout { -1.f } |
Voice playback timeout time. | |
int | talkAnimationId { -1 } |
Speaker: Subtitled play Anime ID. | |
bool | isForceDisp: 1 { false } |
Whether to forcibly display subtitles. | |
This struct was automatically generated from XML paramdefs.
bool from::paramdef::TALK_PARAM_ST::disableParam_NT |
Do you remove it from the NT version output?
Parameters marked with ○ are excluded in the NT version package.
int from::paramdef::TALK_PARAM_ST::eventId { -1 } |
Event ID.
Event ID-> Event
bool from::paramdef::TALK_PARAM_ST::isForceDisp |
Whether to forcibly display subtitles.
Do you want to force the display of subtitles? Display subtitles even when subtitles are turned off as an option
short from::paramdef::TALK_PARAM_ST::lipSyncStart { -1 } |
Speaker: Lip-sync start time.
Speaker: Lip-sync start time. -1 with no lip-sync
short from::paramdef::TALK_PARAM_ST::lipSyncTime { -1 } |
Speaker: Lip-sync duration.
Speaker: Lip-sync duration. Lip-sync at -1 continues forever
int from::paramdef::TALK_PARAM_ST::motionId0 { -1 } |
Motion ID 0.
Specify motion-> Character
int from::paramdef::TALK_PARAM_ST::motionId1 { -1 } |
Motion ID 1.
Specify motion-> Character
int from::paramdef::TALK_PARAM_ST::msgId { -1 } |
PC Gender is Male: Message ID.
PC Gender is Male: Specify Message-> Menu
int from::paramdef::TALK_PARAM_ST::msgId_female { -1 } |
PC Gender is Female: Message.
PC Gender is Female: Specify Message-> Menu
int from::paramdef::TALK_PARAM_ST::reactionId { -1 } |
Reaction ID.
Conversation specification when returning-> Conversation
int from::paramdef::TALK_PARAM_ST::returnPos { -1 } |
Return position.
Relative position of returning conversation-> Conversation
int from::paramdef::TALK_PARAM_ST::spEffectId0 { -1 } |
Special effect ID0.
Specify special effects-> Character
int from::paramdef::TALK_PARAM_ST::spEffectId1 { -1 } |
Special effect ID1.
Specify special effects-> Character
int from::paramdef::TALK_PARAM_ST::talkAnimationId { -1 } |
Speaker: Subtitled play Anime ID.
Speaker: Animation ID during conversation
Voice playback timeout time.
Voice playback timeout period. In case of -1, time-out processing is performed in "NPC conversation voice playback timeout time" of "Common_Game system parameter".
int from::paramdef::TALK_PARAM_ST::voiceId { -1 } |
PC Gender is Male: Voice ID.
PC Gender is Male: Specify Voice-> Sound
int from::paramdef::TALK_PARAM_ST::voiceId_female { -1 } |
PC Gender is Female: Voice ID.
PC Gender is Female: Specify Voice-> Sound