libER 0.1.4.2
ELDEN RING API library
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This struct was automatically generated from XML paramdefs. More...
#include <GRAPHICS_COMMON_PARAM_ST.hpp>
Public Attributes | |
float | hitBulletDecalOffset_HitIns { 0.05f } |
Decal generation position offset when a bullet hits HIT INS. | |
float | charaWetDecalFadeRange { 0.6f } |
Decal fade range when the character gets wet [m]. | |
This struct was automatically generated from XML paramdefs.
Decal fade range when the character gets wet [m].
Fade range that erases decals when the character gets wet [m]
Decal generation position offset when a bullet hits HIT INS.
The position where the decal that occurs when hitting HIT INS is offset by this value in the normal direction.