libER 0.1.4.2
ELDEN RING API library
Loading...
Searching...
No Matches
Public Attributes | List of all members
from::paramdef::GRAPHICS_COMMON_PARAM_ST Struct Reference

This struct was automatically generated from XML paramdefs. More...

#include <GRAPHICS_COMMON_PARAM_ST.hpp>

Public Attributes

float hitBulletDecalOffset_HitIns { 0.05f }
 Decal generation position offset when a bullet hits HIT INS.
 
float charaWetDecalFadeRange { 0.6f }
 Decal fade range when the character gets wet [m].
 

Detailed Description

This struct was automatically generated from XML paramdefs.

Member Data Documentation

◆ charaWetDecalFadeRange

float from::paramdef::GRAPHICS_COMMON_PARAM_ST::charaWetDecalFadeRange { 0.6f }

Decal fade range when the character gets wet [m].

Fade range that erases decals when the character gets wet [m]

◆ hitBulletDecalOffset_HitIns

float from::paramdef::GRAPHICS_COMMON_PARAM_ST::hitBulletDecalOffset_HitIns { 0.05f }

Decal generation position offset when a bullet hits HIT INS.

The position where the decal that occurs when hitting HIT INS is offset by this value in the normal direction.


The documentation for this struct was generated from the following file: