libER 0.1.4.2
ELDEN RING API library
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WEP_ABSORP_POS_PARAM_ST.hpp
1/* This file was automatically generated from XML paramdefs. */
2#pragma once
3
4namespace from {
5namespace paramdef {
16 bool disableParam_NT : 1 { false };
17
21 unsigned char disableParamReserve1 : 7;
22
26 unsigned char disableParamReserve2[3];
27
34 unsigned char hangPosType{ 0 };
35
39 bool isSkeletonBind{ false };
40
41 unsigned char pad0[2];
42
48 short right_0{ 0 };
49
55 short left_0{ 0 };
56
63 short both_0{ 0 };
64
71 short leftHang_0{ 0 };
72
79 short rightHang_0{ 0 };
80
86 short right_1{ 0 };
87
93 short left_1{ 0 };
94
101 short both_1{ 0 };
102
109 short leftHang_1{ 0 };
110
117 short rightHang_1{ 0 };
118
124 short right_2{ 0 };
125
131 short left_2{ 0 };
132
139 short both_2{ 0 };
140
147 short leftHang_2{ 0 };
148
155 short rightHang_2{ 0 };
156
162 short right_3{ 0 };
163
169 short left_3{ 0 };
170
177 short both_3{ 0 };
178
185 short leftHang_3{ 0 };
186
193 short rightHang_3{ 0 };
194
201 unsigned char wepInvisibleType_0{ 0 };
202
209 unsigned char wepInvisibleType_1{ 0 };
210
217 unsigned char wepInvisibleType_2{ 0 };
218
225 unsigned char wepInvisibleType_3{ 0 };
226
233 short leftBoth_0{ 0 };
234
241 short leftBoth_1{ 0 };
242
249 short leftBoth_2{ 0 };
250
257 short leftBoth_3{ 0 };
258
265 unsigned char dispPosType_right_0{ 0 };
266
273 unsigned char dispPosType_left_0{ 0 };
274
281 unsigned char dispPosType_rightBoth_0{ 0 };
282
289 unsigned char dispPosType_leftBoth_0{ 0 };
290
297 unsigned char dispPosType_rightHang_0{ 0 };
298
305 unsigned char dispPosType_leftHang_0{ 0 };
306
313 unsigned char dispPosType_right_1{ 0 };
314
321 unsigned char dispPosType_left_1{ 0 };
322
329 unsigned char dispPosType_rightBoth_1{ 0 };
330
337 unsigned char dispPosType_leftBoth_1{ 0 };
338
345 unsigned char dispPosType_rightHang_1{ 0 };
346
353 unsigned char dispPosType_leftHang_1{ 0 };
354
361 unsigned char dispPosType_right_2{ 0 };
362
369 unsigned char dispPosType_left_2{ 0 };
370
377 unsigned char dispPosType_rightBoth_2{ 0 };
378
385 unsigned char dispPosType_leftBoth_2{ 0 };
386
393 unsigned char dispPosType_rightHang_2{ 0 };
394
401 unsigned char dispPosType_leftHang_2{ 0 };
402
409 unsigned char dispPosType_right_3{ 0 };
410
417 unsigned char dispPosType_left_3{ 0 };
418
425 unsigned char dispPosType_rightBoth_3{ 0 };
426
433 unsigned char dispPosType_leftBoth_3{ 0 };
434
441 unsigned char dispPosType_rightHang_3{ 0 };
442
449 unsigned char dispPosType_leftHang_3{ 0 };
450
451 signed char unknown_0x54{ 0 };
452
453 signed char unknown_0x55{ 0 };
454
455 signed char unknown_0x56{ 0 };
456
457 signed char unknown_0x57{ 0 };
458
459 unsigned char reserve[8];
460};
461
462}; // namespace paramdef
463}; // namespace from
464
465static_assert(sizeof(from::paramdef::WEP_ABSORP_POS_PARAM_ST) == 96,
466 "WEP_ABSORP_POS_PARAM_ST paramdef size does not match detected size");
This struct was automatically generated from XML paramdefs.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:10
unsigned char dispPosType_right_2
Model 2_Right hand display position.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:361
unsigned char wepInvisibleType_3
Model 3_Weapon hidden type.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:225
short right_3
Model 3_Right-handed adsorption Damipoly.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:162
short leftBoth_2
Model 2_Left hand Adsorption Damipoly with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:249
unsigned char dispPosType_right_1
Model 1_Right hand display position.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:313
unsigned char dispPosType_rightBoth_3
Model 3_Right hand display position with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:425
short both_2
Model 2_Right-handed two-handed adsorption Damipoly.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:139
unsigned char dispPosType_rightBoth_2
Model 2_Right hand Display position with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:377
unsigned char wepInvisibleType_2
Model 2_Weapon hidden type.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:217
unsigned char dispPosType_rightBoth_0
Model 0_Right hand Display position with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:281
unsigned char wepInvisibleType_1
Model 1_Weapon hidden type.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:209
short left_1
Model 1_ Left hand adsorption Damipoly.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:93
unsigned char dispPosType_leftHang_2
Model 2_ Display position when delivering the left hand sword.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:401
short rightHang_2
Model 2_Suction Damipoli at the time of right hand sword delivery.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:155
short left_2
Model 2_ Left hand adsorption Damipoly.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:131
unsigned char dispPosType_leftBoth_0
Model 0_ Left hand Display position with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:289
short right_0
Model 0_ Right hand adsorption Damipoly.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:48
bool isSkeletonBind
Do you want to combine skeletons?
Definition WEP_ABSORP_POS_PARAM_ST.hpp:39
unsigned char dispPosType_left_3
Model 3_left hand display position.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:417
short right_1
Model 1_Right-handed adsorption Damipoly.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:86
short leftHang_1
Model 1_ Left hand sword adsorption Damipoli.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:109
short both_1
Model 1_Right-handed two-handed adsorption Damipoly.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:101
unsigned char dispPosType_right_0
Model 0_Right hand display position.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:265
unsigned char dispPosType_left_1
Model 1_left hand display position.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:321
short rightHang_1
Model 1_Suction Damipoli at the time of right hand sword delivery.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:117
unsigned char dispPosType_leftBoth_3
Model 3_ Left hand Display position with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:433
unsigned char dispPosType_left_0
Model 0_left hand display position.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:273
unsigned char dispPosType_right_3
Model 3_ Right hand display position.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:409
unsigned char hangPosType
Storage location type.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:34
short leftHang_3
Model 3_ Left hand sword adsorption Damipoli.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:185
short leftBoth_1
Model 1_Left hand Adsorption Damipoly with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:241
unsigned char dispPosType_rightHang_0
Model 0_ Right hand display position when sword is delivered.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:297
short leftBoth_3
Model 3_ Left hand adsorption Damipoly with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:257
unsigned char dispPosType_left_2
Model 2_left hand display position.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:369
unsigned char wepInvisibleType_0
Model 0_Weapon hidden type.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:201
unsigned char dispPosType_rightHang_3
Model 3_ Right hand display position when sword is delivered.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:441
unsigned char dispPosType_rightBoth_1
Model 1_Right hand Display position with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:329
short rightHang_0
Model 0_Suction Damipoli at the time of right hand sword delivery.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:79
unsigned char dispPosType_leftHang_1
Model 1_ Display position when delivering the left hand sword.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:353
short right_2
Model 2_Right-handed adsorption Damipoly.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:124
short leftHang_0
Model 0_ Left hand sword adsorption Damipoly.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:71
short left_3
Model 3_ Left hand adsorption Damipoly.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:169
short leftHang_2
Model 2_ Left hand sword adsorption Damipoli.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:147
unsigned char disableParamReserve1
Reserve for package output 1.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:21
bool disableParam_NT
Do you remove it from the NT version output?
Definition WEP_ABSORP_POS_PARAM_ST.hpp:16
short leftBoth_0
Model 0_Left hand Adsorption Damipoly with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:233
short rightHang_3
Model 3_Suction Damipoli at the time of right hand sword delivery.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:193
short both_3
Model 3_Right-handed two-handed adsorption Damipoly.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:177
short both_0
Model 0_ Right hand Adsorption Damipoly with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:63
unsigned char dispPosType_leftBoth_2
Model 2_ Left hand Display position with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:385
unsigned char dispPosType_rightHang_2
Model 2_ Right hand display position when sword is delivered.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:393
unsigned char disableParamReserve2[3]
Reserve for package output 2.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:26
short left_0
Model 0_ Left hand adsorption Damipoly.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:55
unsigned char dispPosType_leftBoth_1
Model 1_ Left hand Display position with both hands.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:337
unsigned char dispPosType_leftHang_0
Model 0_ Display position when delivering the left hand sword.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:305
unsigned char dispPosType_rightHang_1
Model 1_ Right hand display position when sword is delivered.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:345
unsigned char dispPosType_leftHang_3
Model 3_ Display position when delivering the left hand sword.
Definition WEP_ABSORP_POS_PARAM_ST.hpp:449