libER 0.1.4.2
ELDEN RING API library
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This struct was automatically generated from XML paramdefs. More...
#include <CS_GRAPHICS_CONFIG_PARAM_ST.hpp>
Public Attributes | |
unsigned char | m_textureFilterQuality { 2 } |
Texture filter quality. | |
unsigned char | m_aaQuality { 3 } |
AA quality. | |
unsigned char | m_ssaoQuality { 3 } |
SSAO quality. | |
unsigned char | m_dofQuality { 3 } |
Depth of field quality. | |
unsigned char | m_motionBlurQuality { 3 } |
Motion blur quality. | |
unsigned char | m_shadowQuality { 3 } |
Shadow quality. | |
unsigned char | m_lightingQuality { 3 } |
Lighting quality. | |
unsigned char | m_effectQuality { 3 } |
Effect quality. | |
unsigned char | m_decalQuality { 3 } |
Decal quality. | |
unsigned char | m_reflectionQuality { 3 } |
Reflection quality. | |
unsigned char | m_waterQuality { 3 } |
Water quality. | |
unsigned char | m_shaderQuality { 3 } |
Shader quality. | |
unsigned char | m_volumetricEffectQuality { 3 } |
Volumetric effect quality. | |
unsigned char | m_RayTracingQuality { 0 } |
m_RayTracingQuality | |
unsigned char | m_dummy_1 [2] |
dmy | |
This struct was automatically generated from XML paramdefs.
AA quality.
AA quality (default High)
Decal quality.
Decal quality (default High)
Depth of field quality.
Depth of field quality (default High)
Effect quality.
Effect quality (default High)
Lighting quality.
Lighting quality (default High)
Motion blur quality.
Motion blur quality (default High)
Reflection quality.
Reflection quality (default High)
Shader quality.
Shader quality (default High)
Shadow quality.
Shadow quality (default High)
SSAO quality.
SSAO quality (default High)
Texture filter quality.
Texture filter quality (default Midele)
Volumetric effect quality.
Volumetric effect quality (default High)
Water quality.
Water quality (default High)