232 "SOUND_CHR_PHYSICS_SE_PARAM_ST paramdef size does not match detected size");
This struct was automatically generated from XML paramdefs.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:10
float ContactPlayerMinSpeed
Player minimum contact speed value.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:97
float ContactLandMinSpeed
Ground contact minimum velocity value.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:75
signed char ContactCheckRigidIdx8
Contact judgment rigid body IDX8.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:169
float ContactLandMinImpuse
Ground contact minimum impulse value.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:68
unsigned char disableParamReserve1
Reserve for package output 1.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:21
signed char ContactCheckRigidIdx3
Contact judgment rigid body IDX3.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:129
signed char ContactCheckRigidIdx5
Contact judgment rigid body IDX5.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:145
signed char ContactCheckRigidIdx4
Contact judgment rigid body IDX4.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:137
int ContactLandPlayNum
Number of ground contact pronunciations.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:49
signed char ContactCheckRigidIdx14
Contact judgment rigid body IDX14.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:217
signed char ContactCheckRigidIdx7
Contact judgment rigid body IDX7.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:161
signed char ContactCheckRigidIdx12
Contact judgment rigid body IDX12.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:201
signed char ContactCheckRigidIdx13
Contact judgment rigid body IDX13.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:209
signed char ContactCheckRigidIdx9
Contact judgment rigid body IDX9.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:177
bool IsEnablePlayCountPerRigid
Do you count the number of ground contact sounds in rigid body units?
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:58
float ContactPlayerMinImpuse
Player minimum contact impulse value.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:90
signed char ContactCheckRigidIdx1
Contact judgment rigid body IDX1.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:113
int ContactLandSeId
Ground contact SEID.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:34
int ContactPlayerSeId
Player contact SEID.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:83
signed char ContactCheckRigidIdx15
Contact judgment rigid body IDX15.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:225
signed char ContactCheckRigidIdx10
Contact judgment rigid body IDX10.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:185
unsigned char disableParamReserve2[3]
Reserve for package output 2.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:26
signed char ContactCheckRigidIdx6
Contact judgment rigid body IDX6.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:153
signed char ContactCheckRigidIdx2
Contact judgment rigid body IDX2.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:121
signed char ContactCheckRigidIdx11
Contact judgment rigid body IDX11.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:193
int ContactLandAddSeId
Ground contact additional SEID (for material)
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:42
signed char ContactCheckRigidIdx0
Contact judgment rigid body IDX0.
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:105
bool disableParam_NT
Do you remove it from the NT version output?
Definition SOUND_CHR_PHYSICS_SE_PARAM_ST.hpp:16