libER 0.1.4.2
ELDEN RING API library
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Public Attributes | List of all members
from::paramdef::CS_LIGHTING_QUALITY_DETAIL Struct Reference

This struct was automatically generated from XML paramdefs. More...

#include <CS_LIGHTING_QUALITY_DETAIL.hpp>

Public Attributes

float localLightDistFactor { 0.75f }
 Local light effective distance coefficient.
 
bool localLightShadowEnabled { true }
 Local light shadow enabled.
 
bool forwardPassLightingEnabled { true }
 Forward pass writing enabled.
 
unsigned char localLightShadowSpecLevelMax { 1 }
 Local light shadow spec level.
 
unsigned char dmy [1]
 dmy
 

Detailed Description

This struct was automatically generated from XML paramdefs.

Member Data Documentation

◆ localLightDistFactor

float from::paramdef::CS_LIGHTING_QUALITY_DETAIL::localLightDistFactor { 0.75f }

Local light effective distance coefficient.

Local light effective distance coefficient (smaller, it disappears at a short distance)

◆ localLightShadowSpecLevelMax

unsigned char from::paramdef::CS_LIGHTING_QUALITY_DETAIL::localLightShadowSpecLevelMax { 1 }

Local light shadow spec level.

Local light shadow spec level. The larger the value, the more light sources will be shadowed.


The documentation for this struct was generated from the following file: