libER 0.1.4.2
ELDEN RING API library
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This struct was automatically generated from XML paramdefs. More...
#include <CS_LIGHTING_QUALITY_DETAIL.hpp>
Public Attributes | |
float | localLightDistFactor { 0.75f } |
Local light effective distance coefficient. | |
bool | localLightShadowEnabled { true } |
Local light shadow enabled. | |
bool | forwardPassLightingEnabled { true } |
Forward pass writing enabled. | |
unsigned char | localLightShadowSpecLevelMax { 1 } |
Local light shadow spec level. | |
unsigned char | dmy [1] |
dmy | |
This struct was automatically generated from XML paramdefs.
Local light effective distance coefficient.
Local light effective distance coefficient (smaller, it disappears at a short distance)
Local light shadow spec level.
Local light shadow spec level. The larger the value, the more light sources will be shadowed.