39 unsigned char reserve0[6];
76 unsigned char reserve1[20];
102 unsigned char reserve_last[56];
This struct was automatically generated from XML paramdefs.
Definition MISSILE_PARAM_ST.hpp:10
unsigned short HitSphereRadius
Hit ball radius [cm].
Definition MISSILE_PARAM_ST.hpp:30
unsigned short LifeTime
Survival time [frame].
Definition MISSILE_PARAM_ST.hpp:23
bool ExplosionDie
Will it land when the life has expired?
Definition MISSILE_PARAM_ST.hpp:93
float InitVelocity
Initial speed [m / s].
Definition MISSILE_PARAM_ST.hpp:44
float accelOutRange
Out-of-range acceleration.
Definition MISSILE_PARAM_ST.hpp:74
float distance
Range distance.
Definition MISSILE_PARAM_ST.hpp:49
int behaviorId
Action ID on hit.
Definition MISSILE_PARAM_ST.hpp:100
unsigned short HitMissileID
Landing ID.
Definition MISSILE_PARAM_ST.hpp:81
unsigned short HitDamage
Landing damage.
Definition MISSILE_PARAM_ST.hpp:37
int FFXID
FFXID.
Definition MISSILE_PARAM_ST.hpp:16
float gravityOutRange
Out-of-range gravity.
Definition MISSILE_PARAM_ST.hpp:59
bool DiedNaturaly
Will you die at the end of your life?
Definition MISSILE_PARAM_ST.hpp:88
int mp
MP consumption.
Definition MISSILE_PARAM_ST.hpp:64
float gravityInRange
Gravity within range.
Definition MISSILE_PARAM_ST.hpp:54
float accelInRange
Acceleration within range.
Definition MISSILE_PARAM_ST.hpp:69