libER 0.1.4.2
ELDEN RING API library
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WEATHER_ASSET_CREATE_PARAM_ST.hpp
1/* This file was automatically generated from XML paramdefs. */
2#pragma once
3
4namespace from {
5namespace paramdef {
16 unsigned int AssetId{ 0 };
17
25 unsigned int SlotNo{ 0 };
26
32 unsigned char CreateConditionType{ 0 };
33
34 unsigned char padding0[3];
35
43
51
58
59 unsigned char padding1[2];
60
67 float ElapsedTime{ 0.f };
68
76 float CreateDelayTime{ -1.f };
77
84 unsigned int CreateProbability{ 100 };
85
91 float LifeTime{ 600.f };
92
98 float FadeTime{ 1.f };
99
107 float EnableCreateTimeMin{ -1.f };
108
116 float EnableCreateTimeMax{ -1.f };
117
124 short CreatePoint0{ -1 };
125
132 short CreatePoint1{ -1 };
133
140 short CreatePoint2{ -1 };
141
148 short CreatePoint3{ -1 };
149
157 signed char CreateAssetLimitId0{ -1 };
158
166 signed char CreateAssetLimitId1{ -1 };
167
175 signed char CreateAssetLimitId2{ -1 };
176
184 signed char CreateAssetLimitId3{ -1 };
185
186 unsigned char Reserved2[4];
187};
188
189}; // namespace paramdef
190}; // namespace from
191
192static_assert(sizeof(from::paramdef::WEATHER_ASSET_CREATE_PARAM_ST) == 64,
193 "WEATHER_ASSET_CREATE_PARAM_ST paramdef size does not match detected size");
This struct was automatically generated from XML paramdefs.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:10
short CreatePoint1
Generation point 1.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:132
short CreatePoint0
Generation point 0.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:124
short CreatePoint2
Generation point 2.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:140
unsigned char CreateConditionType
Occurrence condition.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:32
float FadeTime
Fade time [Second].
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:98
float LifeTime
Lifespan [Second].
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:91
signed char CreateAssetLimitId3
Generation limit ID3.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:184
float EnableCreateTimeMax
Generateable end time [Hour].
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:116
short CreatePoint3
Generation point 3.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:148
float ElapsedTime
Elapsed time [Second].
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:67
unsigned int CreateProbability
Probability of occurrence [%].
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:84
short TransitionDstWeather
Transition destination weather.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:50
float CreateDelayTime
Generation delay time [Second].
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:76
unsigned int AssetId
Asset Id.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:16
unsigned int SlotNo
Slot number.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:25
short ElapsedTimeCheckweather
Elapsed time check weather.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:57
signed char CreateAssetLimitId1
Generation limit ID1.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:166
signed char CreateAssetLimitId0
Generation limit ID 0.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:157
float EnableCreateTimeMin
Generateable start time [Hour].
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:107
signed char CreateAssetLimitId2
Generation limit ID2.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:175
short TransitionSrcWeather
Transition source weather.
Definition WEATHER_ASSET_CREATE_PARAM_ST.hpp:42