libER 0.1.4.2
ELDEN RING API library
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HIT_MTRL_PARAM_ST.hpp
1/* This file was automatically generated from XML paramdefs. */
2#pragma once
3
4namespace from {
5namespace paramdef {
17 float aiVolumeRate{ 1.f };
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40 unsigned char footEffectHeightType : 2 { 0 };
41
47 unsigned char footEffectDirType : 2 { 0 };
48
54 unsigned char floorHeightType : 2 { 0 };
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61 bool disableFallDamage : 1 { false };
62
68 bool isHardnessForSoundReverb : 1 { false };
69
76 unsigned char hardnessType{ 0 };
77
78 unsigned char pad2[6];
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161 unsigned char pad4[2];
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197};
198
199}; // namespace paramdef
200}; // namespace from
201
202static_assert(sizeof(from::paramdef::HIT_MTRL_PARAM_ST) == 100,
203 "HIT_MTRL_PARAM_ST paramdef size does not match detected size");
This struct was automatically generated from XML paramdefs.
Definition HIT_MTRL_PARAM_ST.hpp:10
int spEffectIdOnHit0_ClearCount_8
Special effect applied when stepping on the hit material 0 8th lap.
Definition HIT_MTRL_PARAM_ST.hpp:113
int spEffectIdOnHit1_ClearCount_2
Special effect applied when stepping on the hit material 1st lap.
Definition HIT_MTRL_PARAM_ST.hpp:118
int spEffectIdOnHit0_ClearCount_3
Special effect applied when stepping on the hit material 0 3rd lap.
Definition HIT_MTRL_PARAM_ST.hpp:88
int spEffectIdOnHit0_ClearCount_2
Special effect applied when stepping on the hit material 0 2nd lap.
Definition HIT_MTRL_PARAM_ST.hpp:83
unsigned char footEffectDirType
Foot effect orientation type.
Definition HIT_MTRL_PARAM_ST.hpp:47
unsigned char footEffectHeightType
Foot effect height type.
Definition HIT_MTRL_PARAM_ST.hpp:40
unsigned char floorHeightType
Ground height type.
Definition HIT_MTRL_PARAM_ST.hpp:54
int spEffectIdOnHit1_ClearCount_6
Special effect when stepping on the hit material 1 6th lap.
Definition HIT_MTRL_PARAM_ST.hpp:140
int spEffectId_forWet00
Wet special effect ID_00.
Definition HIT_MTRL_PARAM_ST.hpp:168
int spEffectIdOnHit0_ClearCount_6
Special effect applied when stepping on the hit material 0 6th lap.
Definition HIT_MTRL_PARAM_ST.hpp:103
int spEffectIdOnHit0_ClearCount_4
Special effect applied when stepping on the hit material 0 4th lap.
Definition HIT_MTRL_PARAM_ST.hpp:93
int spEffectIdOnHit1_ClearCount_8
Special effect when stepping on the hit material 1 8th lap.
Definition HIT_MTRL_PARAM_ST.hpp:152
int spEffectId_forWet01
Wet special effect ID_01.
Definition HIT_MTRL_PARAM_ST.hpp:175
int spEffectIdOnHit0_ClearCount_7
Special effect applied when stepping on the hit material 0 7th lap.
Definition HIT_MTRL_PARAM_ST.hpp:108
int spEffectIdOnHit0_ClearCount_5
Special effect applied when stepping on the hit material 0 5th lap.
Definition HIT_MTRL_PARAM_ST.hpp:98
int spEffectId_forWet03
Wet special effect ID_03.
Definition HIT_MTRL_PARAM_ST.hpp:189
short replaceMateiralId_Rain
Hit material replacement (rain)
Definition HIT_MTRL_PARAM_ST.hpp:159
int spEffectId_forWet04
Wet special effect ID_04.
Definition HIT_MTRL_PARAM_ST.hpp:196
int spEffectIdOnHit1_ClearCount_4
Special effect when stepping on the hit material 1 4th lap.
Definition HIT_MTRL_PARAM_ST.hpp:130
int spEffectIdOnHit1_ClearCount_5
Special effect applied when stepping on the hit material 1 5th lap.
Definition HIT_MTRL_PARAM_ST.hpp:135
int spEffectIdOnHit1
Special effect applied when stepping on the hit material 1.
Definition HIT_MTRL_PARAM_ST.hpp:33
int spEffectIdOnHit1_ClearCount_7
Special effect applied when stepping on the hit material 1 7th lap.
Definition HIT_MTRL_PARAM_ST.hpp:145
int spEffectIdOnHit1_ClearCount_3
Special effect applied when stepping on the hit material 1 3rd lap.
Definition HIT_MTRL_PARAM_ST.hpp:123
bool disableFallDamage
Is fall damage invalid?
Definition HIT_MTRL_PARAM_ST.hpp:61
unsigned char hardnessType
Material hardness type.
Definition HIT_MTRL_PARAM_ST.hpp:76
int spEffectIdOnHit0
Special effect 0 applied when stepping on hit material.
Definition HIT_MTRL_PARAM_ST.hpp:25
float aiVolumeRate
Sound radius magnification.
Definition HIT_MTRL_PARAM_ST.hpp:17
int spEffectId_forWet02
Wet special effect ID_02.
Definition HIT_MTRL_PARAM_ST.hpp:182
bool isHardnessForSoundReverb
Is it a hard material for sound echo?
Definition HIT_MTRL_PARAM_ST.hpp:68