78 unsigned char pad2[6];
161 unsigned char pad4[2];
203 "HIT_MTRL_PARAM_ST paramdef size does not match detected size");
This struct was automatically generated from XML paramdefs.
Definition HIT_MTRL_PARAM_ST.hpp:10
int spEffectIdOnHit0_ClearCount_8
Special effect applied when stepping on the hit material 0 8th lap.
Definition HIT_MTRL_PARAM_ST.hpp:113
int spEffectIdOnHit1_ClearCount_2
Special effect applied when stepping on the hit material 1st lap.
Definition HIT_MTRL_PARAM_ST.hpp:118
int spEffectIdOnHit0_ClearCount_3
Special effect applied when stepping on the hit material 0 3rd lap.
Definition HIT_MTRL_PARAM_ST.hpp:88
int spEffectIdOnHit0_ClearCount_2
Special effect applied when stepping on the hit material 0 2nd lap.
Definition HIT_MTRL_PARAM_ST.hpp:83
unsigned char footEffectDirType
Foot effect orientation type.
Definition HIT_MTRL_PARAM_ST.hpp:47
unsigned char footEffectHeightType
Foot effect height type.
Definition HIT_MTRL_PARAM_ST.hpp:40
unsigned char floorHeightType
Ground height type.
Definition HIT_MTRL_PARAM_ST.hpp:54
int spEffectIdOnHit1_ClearCount_6
Special effect when stepping on the hit material 1 6th lap.
Definition HIT_MTRL_PARAM_ST.hpp:140
int spEffectId_forWet00
Wet special effect ID_00.
Definition HIT_MTRL_PARAM_ST.hpp:168
int spEffectIdOnHit0_ClearCount_6
Special effect applied when stepping on the hit material 0 6th lap.
Definition HIT_MTRL_PARAM_ST.hpp:103
int spEffectIdOnHit0_ClearCount_4
Special effect applied when stepping on the hit material 0 4th lap.
Definition HIT_MTRL_PARAM_ST.hpp:93
int spEffectIdOnHit1_ClearCount_8
Special effect when stepping on the hit material 1 8th lap.
Definition HIT_MTRL_PARAM_ST.hpp:152
int spEffectId_forWet01
Wet special effect ID_01.
Definition HIT_MTRL_PARAM_ST.hpp:175
int spEffectIdOnHit0_ClearCount_7
Special effect applied when stepping on the hit material 0 7th lap.
Definition HIT_MTRL_PARAM_ST.hpp:108
int spEffectIdOnHit0_ClearCount_5
Special effect applied when stepping on the hit material 0 5th lap.
Definition HIT_MTRL_PARAM_ST.hpp:98
int spEffectId_forWet03
Wet special effect ID_03.
Definition HIT_MTRL_PARAM_ST.hpp:189
short replaceMateiralId_Rain
Hit material replacement (rain)
Definition HIT_MTRL_PARAM_ST.hpp:159
int spEffectId_forWet04
Wet special effect ID_04.
Definition HIT_MTRL_PARAM_ST.hpp:196
int spEffectIdOnHit1_ClearCount_4
Special effect when stepping on the hit material 1 4th lap.
Definition HIT_MTRL_PARAM_ST.hpp:130
int spEffectIdOnHit1_ClearCount_5
Special effect applied when stepping on the hit material 1 5th lap.
Definition HIT_MTRL_PARAM_ST.hpp:135
int spEffectIdOnHit1
Special effect applied when stepping on the hit material 1.
Definition HIT_MTRL_PARAM_ST.hpp:33
int spEffectIdOnHit1_ClearCount_7
Special effect applied when stepping on the hit material 1 7th lap.
Definition HIT_MTRL_PARAM_ST.hpp:145
int spEffectIdOnHit1_ClearCount_3
Special effect applied when stepping on the hit material 1 3rd lap.
Definition HIT_MTRL_PARAM_ST.hpp:123
bool disableFallDamage
Is fall damage invalid?
Definition HIT_MTRL_PARAM_ST.hpp:61
unsigned char hardnessType
Material hardness type.
Definition HIT_MTRL_PARAM_ST.hpp:76
int spEffectIdOnHit0
Special effect 0 applied when stepping on hit material.
Definition HIT_MTRL_PARAM_ST.hpp:25
float aiVolumeRate
Sound radius magnification.
Definition HIT_MTRL_PARAM_ST.hpp:17
int spEffectId_forWet02
Wet special effect ID_02.
Definition HIT_MTRL_PARAM_ST.hpp:182
bool isHardnessForSoundReverb
Is it a hard material for sound echo?
Definition HIT_MTRL_PARAM_ST.hpp:68