524 "ITEMLOT_PARAM_ST paramdef size does not match detected size");
This struct was automatically generated from XML paramdefs.
Definition ITEMLOT_PARAM_ST.hpp:10
int lotItemId07
7: Item ID
Definition ITEMLOT_PARAM_ST.hpp:58
unsigned char lotItemNum08
Quantity.
Definition ITEMLOT_PARAM_ST.hpp:374
int lotItemCategory01
1: Item category
Definition ITEMLOT_PARAM_ST.hpp:72
unsigned int getItemFlagId08
Another crunchy flag ID.
Definition ITEMLOT_PARAM_ST.hpp:289
bool cumulateReset07
Cumulative reset.
Definition ITEMLOT_PARAM_ST.hpp:479
unsigned char lotItemNum01
Quantity.
Definition ITEMLOT_PARAM_ST.hpp:325
bool cumulateReset08
Cumulative reset.
Definition ITEMLOT_PARAM_ST.hpp:486
bool cumulateReset03
Cumulative reset.
Definition ITEMLOT_PARAM_ST.hpp:451
unsigned short lotItemBasePoint07
Basic appearance point.
Definition ITEMLOT_PARAM_ST.hpp:170
unsigned int cumulateNumFlagId
Lottery cumulative save flag ID.
Definition ITEMLOT_PARAM_ST.hpp:303
unsigned int getItemFlagId04
Another crunchy flag ID.
Definition ITEMLOT_PARAM_ST.hpp:261
int lotItemId06
6: Item ID
Definition ITEMLOT_PARAM_ST.hpp:51
int lotItemCategory04
4: Item category
Definition ITEMLOT_PARAM_ST.hpp:93
bool cumulateReset05
Cumulative reset.
Definition ITEMLOT_PARAM_ST.hpp:465
signed char lotItem_Rarity
Rarity overwrite.
Definition ITEMLOT_PARAM_ST.hpp:318
unsigned short PAD2
PAD2.
Definition ITEMLOT_PARAM_ST.hpp:517
bool cumulateReset02
Cumulative reset.
Definition ITEMLOT_PARAM_ST.hpp:444
bool enableLuck01
Luck parameter valid.
Definition ITEMLOT_PARAM_ST.hpp:381
int lotItemCategory08
8: Item category
Definition ITEMLOT_PARAM_ST.hpp:121
signed char GameClearOffset
Offset after X week.
Definition ITEMLOT_PARAM_ST.hpp:493
unsigned char lotItemNum05
Quantity.
Definition ITEMLOT_PARAM_ST.hpp:353
unsigned short cumulateLotPoint01
Appearance points after accumulation.
Definition ITEMLOT_PARAM_ST.hpp:184
unsigned char lotItemNum06
Quantity.
Definition ITEMLOT_PARAM_ST.hpp:360
int lotItemCategory02
2: Item category
Definition ITEMLOT_PARAM_ST.hpp:79
unsigned int getItemFlagId02
Another crunchy flag ID.
Definition ITEMLOT_PARAM_ST.hpp:247
bool enableLuck04
Luck parameter valid.
Definition ITEMLOT_PARAM_ST.hpp:402
bool cumulateReset04
Cumulative reset.
Definition ITEMLOT_PARAM_ST.hpp:458
bool canExecByFriendlyGhost
Do you draw lots even with cooperating spirits?
Definition ITEMLOT_PARAM_ST.hpp:500
unsigned char lotItemNum04
Quantity.
Definition ITEMLOT_PARAM_ST.hpp:346
unsigned short cumulateLotPoint06
Appearance points after accumulation.
Definition ITEMLOT_PARAM_ST.hpp:219
int lotItemId04
4: Item ID
Definition ITEMLOT_PARAM_ST.hpp:37
bool enableLuck08
Luck parameter valid.
Definition ITEMLOT_PARAM_ST.hpp:430
int lotItemId08
8: Item ID
Definition ITEMLOT_PARAM_ST.hpp:65
unsigned short lotItemBasePoint06
Basic appearance point.
Definition ITEMLOT_PARAM_ST.hpp:163
unsigned short lotItemBasePoint08
Basic appearance point.
Definition ITEMLOT_PARAM_ST.hpp:177
unsigned short lotItemBasePoint03
Basic appearance point.
Definition ITEMLOT_PARAM_ST.hpp:142
unsigned int getItemFlagId07
Another crunchy flag ID.
Definition ITEMLOT_PARAM_ST.hpp:282
unsigned char cumulateNumMax
Maximum number of lottery cumulative.
Definition ITEMLOT_PARAM_ST.hpp:310
unsigned int getItemFlagId03
Another crunchy flag ID.
Definition ITEMLOT_PARAM_ST.hpp:254
bool cumulateReset06
Cumulative reset.
Definition ITEMLOT_PARAM_ST.hpp:472
int lotItemId02
2: Item ID
Definition ITEMLOT_PARAM_ST.hpp:23
int lotItemCategory03
3: Item category
Definition ITEMLOT_PARAM_ST.hpp:86
unsigned short lotItemBasePoint05
Basic appearance point.
Definition ITEMLOT_PARAM_ST.hpp:156
unsigned short lotItemBasePoint04
Basic appearance point.
Definition ITEMLOT_PARAM_ST.hpp:149
unsigned int getItemFlagId
Crunchy flag ID.
Definition ITEMLOT_PARAM_ST.hpp:296
unsigned short lotItemBasePoint02
Basic appearance point.
Definition ITEMLOT_PARAM_ST.hpp:135
bool enableLuck03
Luck parameter valid.
Definition ITEMLOT_PARAM_ST.hpp:395
unsigned short cumulateLotPoint08
Cumulative post-appearance points.
Definition ITEMLOT_PARAM_ST.hpp:233
unsigned int getItemFlagId06
Another crunchy flag ID.
Definition ITEMLOT_PARAM_ST.hpp:275
int lotItemId01
1: Item ID
Definition ITEMLOT_PARAM_ST.hpp:16
unsigned char lotItemNum03
Quantity.
Definition ITEMLOT_PARAM_ST.hpp:339
unsigned short cumulateLotPoint05
Appearance points after accumulation.
Definition ITEMLOT_PARAM_ST.hpp:212
unsigned char lotItemNum02
Quantity.
Definition ITEMLOT_PARAM_ST.hpp:332
unsigned short cumulateLotPoint04
Appearance points after accumulation.
Definition ITEMLOT_PARAM_ST.hpp:205
unsigned short lotItemBasePoint01
Basic appearance point.
Definition ITEMLOT_PARAM_ST.hpp:128
unsigned short cumulateLotPoint03
Cumulative post-appearance points.
Definition ITEMLOT_PARAM_ST.hpp:198
bool canExecByHostileGhost
Do you draw even hostile spirits?
Definition ITEMLOT_PARAM_ST.hpp:507
unsigned short cumulateLotPoint02
Appearance points after accumulation.
Definition ITEMLOT_PARAM_ST.hpp:191
bool cumulateReset01
Cumulative reset.
Definition ITEMLOT_PARAM_ST.hpp:437
bool enableLuck05
Luck parameter valid.
Definition ITEMLOT_PARAM_ST.hpp:409
bool enableLuck02
Luck parameter valid.
Definition ITEMLOT_PARAM_ST.hpp:388
bool enableLuck06
Luck parameter valid.
Definition ITEMLOT_PARAM_ST.hpp:416
int lotItemCategory05
5: Item category
Definition ITEMLOT_PARAM_ST.hpp:100
int lotItemId05
5: Item ID
Definition ITEMLOT_PARAM_ST.hpp:44
unsigned char PAD1
PAD1.
Definition ITEMLOT_PARAM_ST.hpp:512
unsigned char lotItemNum07
Quantity.
Definition ITEMLOT_PARAM_ST.hpp:367
int lotItemCategory07
7: Item category
Definition ITEMLOT_PARAM_ST.hpp:114
int lotItemCategory06
6: Item category
Definition ITEMLOT_PARAM_ST.hpp:107
unsigned int getItemFlagId01
Another crunchy flag ID.
Definition ITEMLOT_PARAM_ST.hpp:240
bool enableLuck07
Luck parameter valid.
Definition ITEMLOT_PARAM_ST.hpp:423
int lotItemId03
3: Item ID
Definition ITEMLOT_PARAM_ST.hpp:30
unsigned int getItemFlagId05
Another crunchy flag ID.
Definition ITEMLOT_PARAM_ST.hpp:268
unsigned short cumulateLotPoint07
Cumulative post-appearance points.
Definition ITEMLOT_PARAM_ST.hpp:226