This struct was automatically generated from XML paramdefs.
Definition DEFAULT_KEY_ASSIGN.hpp:10
bool priority22
Pad 22.
Definition DEFAULT_KEY_ASSIGN.hpp:170
float time2_1
Interval time for repeat.
Definition DEFAULT_KEY_ASSIGN.hpp:363
bool enableWin64_7
Win64.
Definition DEFAULT_KEY_ASSIGN.hpp:729
bool isAnalog_3
Digital / analog.
Definition DEFAULT_KEY_ASSIGN.hpp:462
float time1_1
time
Definition DEFAULT_KEY_ASSIGN.hpp:358
float a2dThreshold_2
Analog-to-digital conversion threshold.
Definition DEFAULT_KEY_ASSIGN.hpp:433
unsigned char a2dOperator_6
Analog-to-digital conversion method.
Definition DEFAULT_KEY_ASSIGN.hpp:643
bool priority25
Pad 25.
Definition DEFAULT_KEY_ASSIGN.hpp:191
bool priority2
Pad 2.
Definition DEFAULT_KEY_ASSIGN.hpp:30
int phyisicalKey_5
PC physical key.
Definition DEFAULT_KEY_ASSIGN.hpp:568
bool enablePS4_5
PS4.
Definition DEFAULT_KEY_ASSIGN.hpp:606
bool enableXboxOne_3
Xbox One.
Definition DEFAULT_KEY_ASSIGN.hpp:483
unsigned char a2dOperator_1
Analog-to-digital conversion method.
Definition DEFAULT_KEY_ASSIGN.hpp:318
unsigned char traitsType_3
How to be pushed.
Definition DEFAULT_KEY_ASSIGN.hpp:443
bool enableWin64_2
Win64.
Definition DEFAULT_KEY_ASSIGN.hpp:404
bool priority10
Pad 10.
Definition DEFAULT_KEY_ASSIGN.hpp:86
bool enableWin64_1
Win64.
Definition DEFAULT_KEY_ASSIGN.hpp:339
float a2dThreshold_7
Analog-to-digital conversion threshold.
Definition DEFAULT_KEY_ASSIGN.hpp:758
int phyisicalKey_3
Pad physical key.
Definition DEFAULT_KEY_ASSIGN.hpp:438
bool enableWin64_6
Win64.
Definition DEFAULT_KEY_ASSIGN.hpp:664
bool priority7
Pad 7.
Definition DEFAULT_KEY_ASSIGN.hpp:65
bool isAnalog_7
Digital / analog.
Definition DEFAULT_KEY_ASSIGN.hpp:722
bool priority15
Pad 15.
Definition DEFAULT_KEY_ASSIGN.hpp:121
bool priority26
Pad 26.
Definition DEFAULT_KEY_ASSIGN.hpp:198
int phyisicalKey_1
Pad physical key.
Definition DEFAULT_KEY_ASSIGN.hpp:308
bool priority5
Pad debug menu.
Definition DEFAULT_KEY_ASSIGN.hpp:51
bool enableXboxOne_4
Xbox One.
Definition DEFAULT_KEY_ASSIGN.hpp:548
unsigned char applyTarget_0
Applicable target.
Definition DEFAULT_KEY_ASSIGN.hpp:260
bool priority28
Pad 28.
Definition DEFAULT_KEY_ASSIGN.hpp:212
bool isAnalog_6
Digital / analog.
Definition DEFAULT_KEY_ASSIGN.hpp:657
float time1_0
time
Definition DEFAULT_KEY_ASSIGN.hpp:293
bool enablePS4_4
PS4.
Definition DEFAULT_KEY_ASSIGN.hpp:541
bool isAnalog_1
Digital / analog.
Definition DEFAULT_KEY_ASSIGN.hpp:332
float a2dThreshold_4
Analog-to-digital conversion threshold.
Definition DEFAULT_KEY_ASSIGN.hpp:563
bool enableWin64_4
Win64.
Definition DEFAULT_KEY_ASSIGN.hpp:534
float time2_6
Interval time for repeat.
Definition DEFAULT_KEY_ASSIGN.hpp:688
bool priority6
Pad 6.
Definition DEFAULT_KEY_ASSIGN.hpp:58
bool priority13
Pad 13.
Definition DEFAULT_KEY_ASSIGN.hpp:107
float a2dThreshold_6
Analog-to-digital conversion threshold.
Definition DEFAULT_KEY_ASSIGN.hpp:693
unsigned char a2dOperator_5
Analog-to-digital conversion method.
Definition DEFAULT_KEY_ASSIGN.hpp:578
bool priority29
Pad 29.
Definition DEFAULT_KEY_ASSIGN.hpp:219
bool priority9
Pad 9.
Definition DEFAULT_KEY_ASSIGN.hpp:79
bool enablePS4_6
PS4.
Definition DEFAULT_KEY_ASSIGN.hpp:671
bool enablePS4_3
PS4.
Definition DEFAULT_KEY_ASSIGN.hpp:476
bool priority14
Pad 14.
Definition DEFAULT_KEY_ASSIGN.hpp:114
float time1_7
time
Definition DEFAULT_KEY_ASSIGN.hpp:748
bool priority4
Pad 4.
Definition DEFAULT_KEY_ASSIGN.hpp:44
bool enableWin64_0
Win64.
Definition DEFAULT_KEY_ASSIGN.hpp:274
unsigned char applyTarget_2
Applicable target.
Definition DEFAULT_KEY_ASSIGN.hpp:390
bool priority30
Pad 30.
Definition DEFAULT_KEY_ASSIGN.hpp:226
bool enableXboxOne_7
Xbox One.
Definition DEFAULT_KEY_ASSIGN.hpp:743
unsigned char applyTarget_3
Applicable target.
Definition DEFAULT_KEY_ASSIGN.hpp:455
float time1_5
time
Definition DEFAULT_KEY_ASSIGN.hpp:618
unsigned char dummy[12]
dummy
Definition DEFAULT_KEY_ASSIGN.hpp:238
unsigned char applyTarget_6
Applicable target.
Definition DEFAULT_KEY_ASSIGN.hpp:650
bool enableXboxOne_2
Xbox One.
Definition DEFAULT_KEY_ASSIGN.hpp:418
bool priority11
Pad 11.
Definition DEFAULT_KEY_ASSIGN.hpp:93
float a2dThreshold_3
Analog-to-digital conversion threshold.
Definition DEFAULT_KEY_ASSIGN.hpp:498
float time2_2
Interval time for repeat.
Definition DEFAULT_KEY_ASSIGN.hpp:428
float time1_4
time
Definition DEFAULT_KEY_ASSIGN.hpp:553
bool priority21
Pad 21.
Definition DEFAULT_KEY_ASSIGN.hpp:163
unsigned char traitsType_1
How to be pushed.
Definition DEFAULT_KEY_ASSIGN.hpp:313
bool priority12
Pad 12.
Definition DEFAULT_KEY_ASSIGN.hpp:100
float time2_7
Interval time for repeat.
Definition DEFAULT_KEY_ASSIGN.hpp:753
unsigned char traitsType_2
How to be pushed.
Definition DEFAULT_KEY_ASSIGN.hpp:378
bool isAnalog_5
Digital / analog.
Definition DEFAULT_KEY_ASSIGN.hpp:592
float time1_6
time
Definition DEFAULT_KEY_ASSIGN.hpp:683
unsigned char traitsType_6
How to be pushed.
Definition DEFAULT_KEY_ASSIGN.hpp:638
float time1_3
time
Definition DEFAULT_KEY_ASSIGN.hpp:488
unsigned char traitsType_5
How to be pushed.
Definition DEFAULT_KEY_ASSIGN.hpp:573
unsigned char applyTarget_4
Applicable target.
Definition DEFAULT_KEY_ASSIGN.hpp:520
unsigned char a2dOperator_0
Analog-to-digital conversion method.
Definition DEFAULT_KEY_ASSIGN.hpp:253
unsigned char applyTarget_1
Applicable target.
Definition DEFAULT_KEY_ASSIGN.hpp:325
bool enableXboxOne_0
Xbox One.
Definition DEFAULT_KEY_ASSIGN.hpp:288
unsigned char a2dOperator_4
Analog-to-digital conversion method.
Definition DEFAULT_KEY_ASSIGN.hpp:513
bool priority19
Pad 19.
Definition DEFAULT_KEY_ASSIGN.hpp:149
float a2dThreshold_1
Analog-to-digital conversion threshold.
Definition DEFAULT_KEY_ASSIGN.hpp:368
unsigned char a2dOperator_7
Analog-to-digital conversion method.
Definition DEFAULT_KEY_ASSIGN.hpp:708
bool enablePS4_0
PS4.
Definition DEFAULT_KEY_ASSIGN.hpp:281
unsigned char applyTarget_7
Applicable target.
Definition DEFAULT_KEY_ASSIGN.hpp:715
bool enablePS4_7
PS4.
Definition DEFAULT_KEY_ASSIGN.hpp:736
bool priority17
Pad 17.
Definition DEFAULT_KEY_ASSIGN.hpp:135
bool enableXboxOne_1
Xbox One.
Definition DEFAULT_KEY_ASSIGN.hpp:353
bool priority16
Pad 16.
Definition DEFAULT_KEY_ASSIGN.hpp:128
int phyisicalKey_6
PC physical key.
Definition DEFAULT_KEY_ASSIGN.hpp:633
unsigned char traitsType_7
How to be pushed.
Definition DEFAULT_KEY_ASSIGN.hpp:703
bool priority31
Pad 31.
Definition DEFAULT_KEY_ASSIGN.hpp:233
bool isAnalog_0
Digital / analog.
Definition DEFAULT_KEY_ASSIGN.hpp:267
bool enableXboxOne_6
Xbox One.
Definition DEFAULT_KEY_ASSIGN.hpp:678
bool priority20
Pad 20.
Definition DEFAULT_KEY_ASSIGN.hpp:156
float time2_3
Interval time for repeat.
Definition DEFAULT_KEY_ASSIGN.hpp:493
int phyisicalKey_2
Pad physical key.
Definition DEFAULT_KEY_ASSIGN.hpp:373
unsigned char applyTarget_5
Applicable target.
Definition DEFAULT_KEY_ASSIGN.hpp:585
float a2dThreshold_0
Analog-to-digital conversion threshold.
Definition DEFAULT_KEY_ASSIGN.hpp:303
bool isAnalog_2
Digital / analog.
Definition DEFAULT_KEY_ASSIGN.hpp:397
bool priority18
Pad 18.
Definition DEFAULT_KEY_ASSIGN.hpp:142
float a2dThreshold_5
Analog-to-digital conversion threshold.
Definition DEFAULT_KEY_ASSIGN.hpp:628
bool enableWin64_5
Win64.
Definition DEFAULT_KEY_ASSIGN.hpp:599
int phyisicalKey_7
PC physical key.
Definition DEFAULT_KEY_ASSIGN.hpp:698
unsigned char a2dOperator_2
Analog-to-digital conversion method.
Definition DEFAULT_KEY_ASSIGN.hpp:383
bool enableWin64_3
Win64.
Definition DEFAULT_KEY_ASSIGN.hpp:469
bool priority23
Pad 23.
Definition DEFAULT_KEY_ASSIGN.hpp:177
unsigned char a2dOperator_3
Analog-to-digital conversion method.
Definition DEFAULT_KEY_ASSIGN.hpp:448
unsigned char traitsType_0
How to be pushed.
Definition DEFAULT_KEY_ASSIGN.hpp:248
bool priority3
Debug menu mode switching.
Definition DEFAULT_KEY_ASSIGN.hpp:37
float time2_0
Interval time for repeat.
Definition DEFAULT_KEY_ASSIGN.hpp:298
bool priority24
Pad 24.
Definition DEFAULT_KEY_ASSIGN.hpp:184
bool enablePS4_2
PS4.
Definition DEFAULT_KEY_ASSIGN.hpp:411
float time2_4
Interval time for repeat.
Definition DEFAULT_KEY_ASSIGN.hpp:558
bool enableXboxOne_5
Xbox One.
Definition DEFAULT_KEY_ASSIGN.hpp:613
bool priority27
Pad 27.
Definition DEFAULT_KEY_ASSIGN.hpp:205
bool isAnalog_4
Digital / analog.
Definition DEFAULT_KEY_ASSIGN.hpp:527
bool enablePS4_1
PS4.
Definition DEFAULT_KEY_ASSIGN.hpp:346
bool priority1
For GUI framework.
Definition DEFAULT_KEY_ASSIGN.hpp:23
float time2_5
Interval time for repeat.
Definition DEFAULT_KEY_ASSIGN.hpp:623
unsigned char traitsType_4
How to be pushed.
Definition DEFAULT_KEY_ASSIGN.hpp:508
int phyisicalKey_4
PC physical key.
Definition DEFAULT_KEY_ASSIGN.hpp:503
float time1_2
time
Definition DEFAULT_KEY_ASSIGN.hpp:423
bool priority0
Pad 0.
Definition DEFAULT_KEY_ASSIGN.hpp:16
int phyisicalKey_0
Pad physical key.
Definition DEFAULT_KEY_ASSIGN.hpp:243
bool priority8
Pad 8.
Definition DEFAULT_KEY_ASSIGN.hpp:72