45 unsigned char reserved02[2];
148 unsigned char reserved23[4];
171 unsigned char reserved38[2];
214 unsigned char reserved45[4];
251 unsigned char reserved27[2];
363 unsigned char reserved_123[3];
377 int unknown_0xcc{ 0 };
379 int unknown_0xd0{ 0 };
381 int unknown_0xd4{ 0 };
383 int unknown_0xd8{ 0 };
385 int unknown_0xdc{ 0 };
387 int unknown_0xe0{ 0 };
389 unsigned char reserved41[28];
396 "PLAYER_COMMON_PARAM_ST paramdef size does not match detected size");
This struct was automatically generated from XML paramdefs.
Definition PLAYER_COMMON_PARAM_ST.hpp:10
int playerFootEffect_bySFX
Player's automatic foot effect SFX identifier [3 digits].
Definition PLAYER_COMMON_PARAM_ST.hpp:17
float estusFlaskAllocateRate
Multi-time client bottle correction magnification.
Definition PLAYER_COMMON_PARAM_ST.hpp:169
short lowStatus_AtkGuardBreak
Insufficient status Playing attack power.
Definition PLAYER_COMMON_PARAM_ST.hpp:103
int animeID_MaterialItemPick
Material Item acquisition animation ID.
Definition PLAYER_COMMON_PARAM_ST.hpp:320
unsigned char npcPlayerAnalogWeightRate_Heavy
Analog Weight Ratio for NPC Players_Weight.
Definition PLAYER_COMMON_PARAM_ST.hpp:198
int resistCurseItemSpEffectBaseId
Abnormal condition_Instant death_Instant death Item possession Special effect base ID.
Definition PLAYER_COMMON_PARAM_ST.hpp:369
float resistRecoverPoint_Madness_Player
Player resistance value recovery amount_madness [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:313
int mpEstusFlaskAllocateOffsetForYellowMonk
Yellow Cloth MP Est Bottle Offset.
Definition PLAYER_COMMON_PARAM_ST.hpp:340
unsigned char npcPlayerAnalogWeightRate_Light
Analog Weight Ratio for NPC Players_Lightweight.
Definition PLAYER_COMMON_PARAM_ST.hpp:184
float lowStatus_ConsumeStaminaRate
Insufficient status Stamina consumption ratio.
Definition PLAYER_COMMON_PARAM_ST.hpp:98
int systemEnchant_BigRune
Special effect ID for activating large runes via the system.
Definition PLAYER_COMMON_PARAM_ST.hpp:88
unsigned short unlockEventFlagStepNum_forWepAttr
Weapon attribute ban event flag number of steps.
Definition PLAYER_COMMON_PARAM_ST.hpp:121
int resistCurseItemId
Abnormal condition_immediate death_immediate death Item ID.
Definition PLAYER_COMMON_PARAM_ST.hpp:355
float resistRecoverPoint_Blood_Player
Player resistance recovery amount_bleeding [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:266
unsigned short retributionMagic_damageCountNum
Causal Retribution_Number of Damages Before Counterattack.
Definition PLAYER_COMMON_PARAM_ST.hpp:126
signed char arrowBoltRemainingNumModelMaskThreshold2
Threshold for the remaining number of model masks based on the remaining amount of arrows and bolts _...
Definition PLAYER_COMMON_PARAM_ST.hpp:249
float resistRecoverPoint_Freeze_Enemy
Enemy resistance value recovery amount_cold air [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:301
int retributionMagic_burstMagicParamId
Causal Retribution_Counterattack Magic Param ID.
Definition PLAYER_COMMON_PARAM_ST.hpp:141
float mpEstusFlaskAllocateRateForYellowMonk
Yellow Cloth MP Est Bottle Correction Magnification.
Definition PLAYER_COMMON_PARAM_ST.hpp:335
float resistRecoverPoint_Poision_Enemy
Enemy resistance recovery amount_poison [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:281
float resistRecoverPoint_Curse_Enemy
Enemy resistance recovery amount_curse [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:296
float lowStatus_AtkPowDown
Insufficient status Basic attack power reduction.
Definition PLAYER_COMMON_PARAM_ST.hpp:93
int hpEstusFlaskAllocateOffsetForYellowMonk
Yellow Cloth HP Est Bottle Offset.
Definition PLAYER_COMMON_PARAM_ST.hpp:330
int clearCountCorrectBaseSpEffectId
Orbit correction special effect standard ID.
Definition PLAYER_COMMON_PARAM_ST.hpp:221
unsigned char npcPlayerAnalogWeightRate_SuperLight
Analog Weight Ratio for NPC Players_Ultra Lightweight.
Definition PLAYER_COMMON_PARAM_ST.hpp:212
float resistRecoverPoint_Sleep_Player
Player resistance value recovery amount_sleep [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:57
float resistRecoverPoint_Madness_Enemy
Enemy resistance value recovery amount_madness [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:350
float resistRecoverPoint_Desease_Enemy
Enemy resistance value recovery amount_plague [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:286
unsigned char kickAcceptanceDeg
Angle at which a kick can be taken when viewed from the front of the player.
Definition PLAYER_COMMON_PARAM_ST.hpp:177
unsigned short retributionMagic_damageCountRemainTime
Causal response_Number of damages until counterattack Duration [s].
Definition PLAYER_COMMON_PARAM_ST.hpp:131
float resistRecoverPoint_Curse_Player
Player resistance recovery amount_curse [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:271
float hpEstusFlaskAllocateRateForYellowMonk
Yellow Cloth HP Est Bottle Correction Magnification.
Definition PLAYER_COMMON_PARAM_ST.hpp:325
signed char arrowBoltRemainingNumModelMaskThreshold1
Threshold for the remaining number of model masks based on the remaining amount of arrows and bolts _...
Definition PLAYER_COMMON_PARAM_ST.hpp:239
short guardStatusCorrect_MaxStatusVal
Shield status correction Judgment status maximum value.
Definition PLAYER_COMMON_PARAM_ST.hpp:111
int resistCurseItemLotParamId_map
Abnormal condition_immediate death_immediate death item lottery ID_for map.
Definition PLAYER_COMMON_PARAM_ST.hpp:375
int arrowCaseWepBindDmypolyId
Quiver adsorption Damipoly ID.
Definition PLAYER_COMMON_PARAM_ST.hpp:153
float requestTimeLeftBothHand
Left hand two-handed request button long press time [s].
Definition PLAYER_COMMON_PARAM_ST.hpp:308
float resistRecoverPoint_Blood_Enemy
Enemy resistance recovery amount_bleeding [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:291
float flareOverrideHomingStopRange
Flare overwrite guidance stop distance [m].
Definition PLAYER_COMMON_PARAM_ST.hpp:71
unsigned char npcPlayerAnalogWeightRate_WeightOver
Analog Weight Ratio for NPC Players_Overweight.
Definition PLAYER_COMMON_PARAM_ST.hpp:205
unsigned char baseMagicSlotSize
Magic memory slot initial value.
Definition PLAYER_COMMON_PARAM_ST.hpp:38
int animeID_SleepCollectorItemPick
Animation ID when acquiring Nemuri item.
Definition PLAYER_COMMON_PARAM_ST.hpp:76
float resistRecoverPoint_Poision_Player
Player resistance recovery amount_poison [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:256
int flareOverrideHomingAngle
Flare overwrite induction performance [deg / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:64
unsigned char npcPlayerAnalogWeightRate_Normal
Analog Weight Ratio for NPC Players_Medium Weight.
Definition PLAYER_COMMON_PARAM_ST.hpp:191
unsigned short retributionMagic_burstDmypolyId
Causal Retribution_Counterattack Magic Damipoli ID.
Definition PLAYER_COMMON_PARAM_ST.hpp:136
float resistRecoverPoint_Sleep_Enemy
Enemy resistance value recovery amount_sleep [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:345
float chrAimCam_rideOffsetHeight
Riding precision shooting camera offset height.
Definition PLAYER_COMMON_PARAM_ST.hpp:146
int arrowBoltModelIdOffset
Arrow, bolt model Id offset.
Definition PLAYER_COMMON_PARAM_ST.hpp:229
unsigned char baseAccSlotNum
Talisman equipment slot initial value.
Definition PLAYER_COMMON_PARAM_ST.hpp:43
float resistRecoverPoint_Desease_Player
Player resistance value recovery amount_plague [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:261
float snipeModeDrawAlpha_FadeTime
Player hidden fade time during precision shooting.
Definition PLAYER_COMMON_PARAM_ST.hpp:25
int animeID_DropItemPick
Drop item acquisition animation ID.
Definition PLAYER_COMMON_PARAM_ST.hpp:52
unsigned char resistCurseItemMaxNum
Abnormal condition_immediate death_maximum number of instant death items.
Definition PLAYER_COMMON_PARAM_ST.hpp:361
int boltPouchWepBindDmypolyId
Bolt tube adsorption Damipoly ID.
Definition PLAYER_COMMON_PARAM_ST.hpp:161
float toughnessRecoverCorrection
Player toughness recovery time correction value.
Definition PLAYER_COMMON_PARAM_ST.hpp:33
float resistRecoverPoint_Freeze_Player
Player resistance value recovery amount_cold air [point / s].
Definition PLAYER_COMMON_PARAM_ST.hpp:276
unsigned int unlockEventFlagBaseId_forWepAttr
Weapon attribute ban event flag base ID.
Definition PLAYER_COMMON_PARAM_ST.hpp:81