95 unsigned char pad1[6];
102 "AI_SOUND_PARAM_ST paramdef size does not match detected size");
This struct was automatically generated from XML paramdefs.
Definition AI_SOUND_PARAM_ST.hpp:10
unsigned char rank
Character behavior.
Definition AI_SOUND_PARAM_ST.hpp:64
bool selfTarget
Target: myself.
Definition AI_SOUND_PARAM_ST.hpp:52
bool disableOnTargetPCompany
You can't listen while targeting your PC.
Definition AI_SOUND_PARAM_ST.hpp:57
int soundBehaviorId
Behavior ID.
Definition AI_SOUND_PARAM_ST.hpp:79
unsigned char replaningState
AI state to replan.
Definition AI_SOUND_PARAM_ST.hpp:93
unsigned char aiSoundLevel
AI sound level.
Definition AI_SOUND_PARAM_ST.hpp:86
bool friendlyTarget
Target: ○ Allies.
Definition AI_SOUND_PARAM_ST.hpp:47
float forgetTime
Time to forget the sound target (overwrite) [sec].
Definition AI_SOUND_PARAM_ST.hpp:69
int priority
AI sound priority.
Definition AI_SOUND_PARAM_ST.hpp:74
float lifeFrame
Extinction time [seconds].
Definition AI_SOUND_PARAM_ST.hpp:23
bool opposeTarget
Target: ● Hostile.
Definition AI_SOUND_PARAM_ST.hpp:42
bool bSpEffectEnable
Is it affected by special effects?
Definition AI_SOUND_PARAM_ST.hpp:30
float radius
Sound radius [m].
Definition AI_SOUND_PARAM_ST.hpp:16
unsigned char type
kinds
Definition AI_SOUND_PARAM_ST.hpp:37