libER 0.1.4.2
ELDEN RING API library
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Public Attributes | List of all members
from::paramdef::SHOP_LINEUP_PARAM Struct Reference

This struct was automatically generated from XML paramdefs. More...

#include <SHOP_LINEUP_PARAM.hpp>

Public Attributes

int equipId { 0 }
 Equipment ID.
 
int value { -1 }
 price
 
int mtrlId { -1 }
 Material ID required for purchase.
 
unsigned int eventFlag_forStock { 0 }
 Quantity retention event flag.
 
unsigned int eventFlag_forRelease { 0 }
 Sales ban event flag.
 
short sellQuantity { -1 }
 Number of units sold.
 
unsigned char equipType { 0 }
 Equipment type.
 
unsigned char costType { 0 }
 Price type.
 
unsigned short setNum { 1 }
 Number of sets sold.
 
int value_Add { 0 }
 Addition.
 
float value_Magnification { 1.f }
 magnification
 
int iconId { -1 }
 Icon ID.
 
int nameMsgId { -1 }
 Text ID.
 
int menuTitleMsgId { -1 }
 Menu title text ID.
 
short menuIconId { -1 }
 Menu icon ID.
 

Detailed Description

This struct was automatically generated from XML paramdefs.

Member Data Documentation

◆ costType

unsigned char from::paramdef::SHOP_LINEUP_PARAM::costType { 0 }

Price type.

Price type. Applies only when overwriting the selling price

◆ equipId

int from::paramdef::SHOP_LINEUP_PARAM::equipId { 0 }

Equipment ID.

ID of the equipment for sale

◆ equipType

unsigned char from::paramdef::SHOP_LINEUP_PARAM::equipType { 0 }

Equipment type.

Types of equipment for sale

◆ eventFlag_forStock

unsigned int from::paramdef::SHOP_LINEUP_PARAM::eventFlag_forStock { 0 }

Quantity retention event flag.

Event flag value that holds the number

◆ iconId

int from::paramdef::SHOP_LINEUP_PARAM::iconId { -1 }

Icon ID.

Menu display_icon ID (-1: do not overwrite)

◆ menuIconId

short from::paramdef::SHOP_LINEUP_PARAM::menuIconId { -1 }

Menu icon ID.

Shop menu icon ID (-1: Do not overwrite). This value of the first para found in the para ID range passed when launching the shop is referenced

◆ menuTitleMsgId

int from::paramdef::SHOP_LINEUP_PARAM::menuTitleMsgId { -1 }

Menu title text ID.

Text ID of the shop menu title (-1: Do not overwrite). This value of the first para found in the para ID range passed when launching the shop is referenced

◆ mtrlId

int from::paramdef::SHOP_LINEUP_PARAM::mtrlId { -1 }

Material ID required for purchase.

Material ID required for purchase (-1: None)

◆ nameMsgId

int from::paramdef::SHOP_LINEUP_PARAM::nameMsgId { -1 }

Text ID.

Menu display_text ID (-1: do not overwrite)

◆ setNum

unsigned short from::paramdef::SHOP_LINEUP_PARAM::setNum { 1 }

Number of sets sold.

Number of sets sold. Number of pieces you can get with one purchase (default: 1)

◆ value

int from::paramdef::SHOP_LINEUP_PARAM::value { -1 }

price

Selling price to overwrite (-1: Do not overwrite)

◆ value_Add

int from::paramdef::SHOP_LINEUP_PARAM::value_Add { 0 }

Addition.

Correction (addition) to the selling price of equipment. Equipment para selling price x magnification + addition

◆ value_Magnification

float from::paramdef::SHOP_LINEUP_PARAM::value_Magnification { 1.f }

magnification

Correction (magnification) to the selling price of equipment. Equipment para selling price x magnification + addition


The documentation for this struct was generated from the following file: