libER 0.1.4.2
ELDEN RING API library
|
This struct was automatically generated from XML paramdefs. More...
#include <NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST.hpp>
Public Attributes | |
short | param000 { 0 } |
Right hand proximity_R1 combo. | |
short | param001 { 0 } |
Right hand proximity_R2 combo. | |
short | param002 { 0 } |
Right-handed melee_dash attack. | |
short | param003 { 0 } |
Right-handed melee_front rolling attack. | |
short | param004 { 0 } |
Right hand proximity_left and right rolling attack. | |
short | param005 { 0 } |
Right-handed melee_rear rolling attack. | |
short | param006 { 0 } |
Right-handed melee_backstep attack. | |
short | param007 { 0 } |
Right-handed melee_jump attack. | |
short | param008 { 0 } |
Right-handed melee_dash jump attack. | |
short | param009 { 0 } |
unused | |
short | param010 { 0 } |
Right hand long range _R1 shooting. | |
short | param011 { 0 } |
Right hand long range _R2 shooting. | |
short | param012 { 0 } |
unused | |
short | param013 { 0 } |
Right hand magic _ long distance magic _ move forward. | |
short | param014 { 0 } |
Right-handed magic_long-distance magic_moving backwards. | |
short | param015 { 0 } |
Move left / right [Close Draw Bow]. | |
short | param016 { 0 } |
Left and right rolling [Close Draw Bow]. | |
short | param017 { 0 } |
Do not interrupt [Close Draw Bow]. | |
short | param018 { 0 } |
unused | |
short | param019 { 0 } |
unused | |
short | param020 { 0 } |
Right hand magic_Melee magic_Left and right. | |
short | param021 { 0 } |
Right hand magic_medium range magic_left and right. | |
short | param022 { 0 } |
Right hand magic _ long distance magic _ left and right. | |
short | param023 { 0 } |
Right hand magic _HP recovery magic. | |
short | param024 { 0 } |
Right hand magic_buff magic. | |
short | param025 { 0 } |
Right hand magic_Melee magic_Move forward. | |
short | param026 { 0 } |
Right hand magic_Melee magic_Move backwards. | |
short | param027 { 0 } |
Right-handed magic_Medium-range magic_Move forward. | |
short | param028 { 0 } |
Right-handed magic_Medium-range magic_Move backwards. | |
short | param029 { 0 } |
unused | |
short | param030 { 0 } |
Right hand shield_R1 attack. | |
short | param031 { 0 } |
Right hand shield_R2 attack. | |
short | param032 { 0 } |
unused | |
short | param033 { 0 } |
unused | |
short | param034 { 0 } |
unused | |
short | param035 { 0 } |
Backstep [SuccessGuard]. | |
short | param036 { 0 } |
Do not interrupt [SuccessGuard]. | |
short | param037 { 0 } |
Guard Counter Attack [SuccessGuard]. | |
short | param038 { 0 } |
unused | |
short | param039 { 0 } |
unused | |
short | param040 { 0 } |
Left hand proximity_R1 combo (both hands only) | |
short | param041 { 0 } |
Left hand proximity_R2 combo (both hands only) | |
short | param042 { 0 } |
Left-handed proximity_L1 combo (one-handed only) | |
short | param043 { 0 } |
Left-handed melee_dash attack (both hands only) | |
short | param044 { 0 } |
Left hand proximity_front rolling attack (both hands only) | |
short | param045 { 0 } |
Left hand proximity_left and right rolling attack (only with both hands) | |
short | param046 { 0 } |
Left hand proximity_rear rolling attack (only with both hands) | |
short | param047 { 0 } |
Left-handed melee_backstep attack (only with both hands) | |
short | param048 { 0 } |
Left-handed melee_jump attack (only with both hands) | |
short | param049 { 0 } |
Left-handed melee_dash jump attack (only with both hands) | |
short | param050 { 0 } |
Left hand long range _R1 shooting. | |
short | param051 { 0 } |
Left hand long range _R2 shooting. | |
short | param052 { 0 } |
unused | |
short | param053 { 0 } |
Left hand magic _ long distance magic _ move forward. | |
short | param054 { 0 } |
Left hand magic _ long distance magic _ move backward. | |
short | param055 { 0 } |
Fatal Attack [Success Parry]. | |
short | param056 { 0 } |
Do not interrupt [Success Parry]. | |
short | param057 { 0 } |
unused | |
short | param058 { 0 } |
unused | |
short | param059 { 0 } |
unused | |
short | param060 { 0 } |
Left hand magic_Melee magic_Left and right. | |
short | param061 { 0 } |
Left hand magic_medium range magic_left and right. | |
short | param062 { 0 } |
Left hand magic _ long distance magic _ left and right. | |
short | param063 { 0 } |
Left hand magic _HP recovery magic. | |
short | param064 { 0 } |
Left hand magic_buff magic. | |
short | param065 { 0 } |
Left hand magic_Melee magic_Move forward. | |
short | param066 { 0 } |
Left hand magic_Melee magic_Move backward. | |
short | param067 { 0 } |
Left hand magic_medium range magic_move forward. | |
short | param068 { 0 } |
Left hand magic_medium range magic_moving backwards. | |
short | param069 { 0 } |
unused | |
short | param070 { 0 } |
backstep | |
short | param071 { 0 } |
Front rolling. | |
short | param072 { 0 } |
Left and right rolling. | |
short | param073 { 0 } |
Rolling behind. | |
short | param074 { 0 } |
Move left and right. | |
short | param075 { 0 } |
Recession. | |
short | param076 { 0 } |
Dash approach. | |
short | param077 { 0 } |
stand-by | |
short | param078 { 0 } |
Switch to two-handed right hand. | |
short | param079 { 0 } |
Switch to two-handed left hand. | |
short | param080 { 0 } |
Switch to one-handed. | |
short | param081 { 0 } |
Approach to combat distance. | |
short | param082 { 0 } |
unused | |
short | param083 { 0 } |
unused | |
short | param084 { 0 } |
unused | |
short | param085 { 0 } |
Deadly Attack [Guard Break]. | |
short | param086 { 0 } |
Dash Attack [Guard Break]. | |
short | param087 { 0 } |
Magic_Melee Magic [GuardBreak]. | |
short | param088 { 0 } |
Do not interrupt [Guard Break]. | |
short | param089 { 0 } |
unused | |
short | param090 { 0 } |
Shield Chiku. | |
short | param091 { 0 } |
unused | |
short | param092 { 0 } |
unused | |
short | param093 { 0 } |
unused | |
short | param094 { 0 } |
unused | |
short | param095 { 0 } |
Dash Attack [Estus]. | |
short | param096 { 0 } |
Throwing item [Estus]. | |
short | param097 { 0 } |
Do not interrupt [Estus]. | |
short | param098 { 0 } |
unused | |
short | param099 { 0 } |
unused | |
short | param100 { 0 } |
Parry time. | |
short | param101 { 0 } |
Front rolling [Parrytime]. | |
short | param102 { 0 } |
Left and right rolling [Parrytime]. | |
short | param103 { 0 } |
Rolling behind [Parrytime]. | |
short | param104 { 0 } |
Backstep attack [Parrytime]. | |
short | param105 { 0 } |
On-the-spot guard [Parrytime]. | |
short | param106 { 0 } |
Do not interrupt [Parrytime]. | |
short | param107 { 0 } |
unused | |
short | param108 { 0 } |
unused | |
short | param109 { 0 } |
unused | |
short | param110 { 0 } |
Rolling behind [Damaged]. | |
short | param111 { 0 } |
Left and right rolling [Damaged]. | |
short | param112 { 0 } |
Back guard move [Damaged]. | |
short | param113 { 0 } |
Left and right guard movement [Damaged]. | |
short | param114 { 0 } |
Do not interrupt [Damaged]. | |
short | param115 { 0 } |
R1 Combo [Damaged]. | |
short | param116 { 0 } |
Front rolling [Damaged]. | |
short | param117 { 0 } |
Backstep [Damaged]. | |
short | param118 { 0 } |
Front guard move [Damaged]. | |
short | param119 { 0 } |
unused | |
short | param120 { 0 } |
Front rolling [Shoot]. | |
short | param121 { 0 } |
Left and right rolling [Shoot]. | |
short | param122 { 0 } |
Front guard move [Shoot]. | |
short | param123 { 0 } |
Left and right guard movement [Shoot]. | |
short | param124 { 0 } |
Do not interrupt [Shoot]. | |
short | param125 { 0 } |
After rolling [Shoot]. | |
short | param126 { 0 } |
Dash approach [Shoot]. | |
short | param127 { 0 } |
unused | |
short | param128 { 0 } |
unused | |
short | param129 { 0 } |
unused | |
short | param130 { 0 } |
Backstep [Find Attack]. | |
short | param131 { 0 } |
Front rolling [Find Attack]. | |
short | param132 { 0 } |
Left and right rolling [Find Attack]. | |
short | param133 { 0 } |
After rolling [Find Attack]. | |
short | param134 { 0 } |
Front guard move [Find Attack]. | |
short | param135 { 0 } |
Left and right guard movement [Find Attack]. | |
short | param136 { 0 } |
On-the-spot guard [Find Attack]. | |
short | param137 { 0 } |
Shield Chiku [Find Attack]. | |
short | param138 { 0 } |
Do not interrupt [Find Attack]. | |
short | param139 { 0 } |
On-the-spot avoidance arts [Find Attack]. | |
short | param140 { 0 } |
Probability of holding both hands at R1 combo. | |
short | param141 { 0 } |
Probability of holding both hands at R2 combo. | |
short | param142 { 0 } |
Guard probability when moving during planning action. | |
short | param143 { 0 } |
Probability of replacing R1 attack with dual wield attack. | |
short | param144 { 0 } |
Probability of replacing evasion with special rolling arts. | |
short | param145 { 0 } |
Use of throwing items. | |
short | param146 { 0 } |
Use of HP recovery items. | |
short | param147 { 0 } |
Use of buff items. | |
short | param148 { 0 } |
Drug package combo attack. | |
short | param149 { 0 } |
unused | |
short | param150 { 0 } |
Arts_Short Range Attack. | |
short | param151 { 0 } |
Arts_Medium Range Attack. | |
short | param152 { 0 } |
Arts_range attack. | |
short | param153 { 0 } |
Arts_Recovery. | |
short | param154 { 0 } |
Arts_buff. | |
short | param155 { 0 } |
unused | |
short | param156 { 0 } |
unused | |
short | param157 { 0 } |
unused | |
short | param158 { 0 } |
unused | |
short | param159 { 0 } |
unused | |
short | param160 { 0 } |
unused | |
short | param161 { 0 } |
unused | |
short | param162 { 0 } |
unused | |
short | param163 { 0 } |
unused | |
short | param164 { 0 } |
unused | |
short | param165 { 0 } |
unused | |
short | param166 { 0 } |
unused | |
short | param167 { 0 } |
unused | |
short | param168 { 0 } |
unused | |
short | param169 { 0 } |
unused | |
short | param170 { 0 } |
unused | |
short | param171 { 0 } |
unused | |
short | param172 { 0 } |
unused | |
short | param173 { 0 } |
unused | |
short | param174 { 0 } |
unused | |
short | param175 { 0 } |
unused | |
short | param176 { 0 } |
unused | |
short | param177 { 0 } |
unused | |
short | param178 { 0 } |
unused | |
short | param179 { 0 } |
unused | |
short | param180 { 0 } |
unused | |
short | param181 { 0 } |
unused | |
short | param182 { 0 } |
unused | |
short | param183 { 0 } |
unused | |
short | param184 { 0 } |
unused | |
short | param185 { 0 } |
unused | |
short | param186 { 0 } |
unused | |
short | param187 { 0 } |
unused | |
short | param188 { 0 } |
unused | |
short | param189 { 0 } |
unused | |
short | param190 { 0 } |
unused | |
short | param191 { 0 } |
unused | |
short | param192 { 0 } |
unused | |
short | param193 { 0 } |
unused | |
short | param194 { 0 } |
unused | |
short | param195 { 0 } |
unused | |
short | param196 { 0 } |
unused | |
short | param197 { 0 } |
unused | |
short | param198 { 0 } |
unused | |
short | param199 { 0 } |
unused | |
This struct was automatically generated from XML paramdefs.
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param000 { 0 } |
Right hand proximity_R1 combo.
Right-handed proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param001 { 0 } |
Right hand proximity_R2 combo.
Right-handed proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param002 { 0 } |
Right-handed melee_dash attack.
Right-handed proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param003 { 0 } |
Right-handed melee_front rolling attack.
Right-handed proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param004 { 0 } |
Right hand proximity_left and right rolling attack.
Right-handed proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param005 { 0 } |
Right-handed melee_rear rolling attack.
Right-handed proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param006 { 0 } |
Right-handed melee_backstep attack.
Right-handed proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param007 { 0 } |
Right-handed melee_jump attack.
Right-handed proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param008 { 0 } |
Right-handed melee_dash jump attack.
Right-handed proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param010 { 0 } |
Right hand long range _R1 shooting.
Right-handed long-range weapon action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param011 { 0 } |
Right hand long range _R2 shooting.
Right-handed long-range weapon action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param013 { 0 } |
Right hand magic _ long distance magic _ move forward.
Right hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param014 { 0 } |
Right-handed magic_long-distance magic_moving backwards.
Right hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param015 { 0 } |
Move left / right [Close Draw Bow].
Interrupt approached while holding a bow
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param016 { 0 } |
Left and right rolling [Close Draw Bow].
Interrupt approached while holding a bow
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param017 { 0 } |
Do not interrupt [Close Draw Bow].
Interrupt approached while holding a bow
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param020 { 0 } |
Right hand magic_Melee magic_Left and right.
Right hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param021 { 0 } |
Right hand magic_medium range magic_left and right.
Right hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param022 { 0 } |
Right hand magic _ long distance magic _ left and right.
Right hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param023 { 0 } |
Right hand magic _HP recovery magic.
Right hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param024 { 0 } |
Right hand magic_buff magic.
Right hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param025 { 0 } |
Right hand magic_Melee magic_Move forward.
Right hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param026 { 0 } |
Right hand magic_Melee magic_Move backwards.
Right hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param027 { 0 } |
Right-handed magic_Medium-range magic_Move forward.
Right hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param028 { 0 } |
Right-handed magic_Medium-range magic_Move backwards.
Right hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param030 { 0 } |
Right hand shield_R1 attack.
Right hand shield action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param031 { 0 } |
Right hand shield_R2 attack.
Right hand shield action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param035 { 0 } |
Backstep [SuccessGuard].
Guard success interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param036 { 0 } |
Do not interrupt [SuccessGuard].
Guard success interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param037 { 0 } |
Guard Counter Attack [SuccessGuard].
Guard success interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param040 { 0 } |
Left hand proximity_R1 combo (both hands only)
Left hand proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param041 { 0 } |
Left hand proximity_R2 combo (both hands only)
Left hand proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param042 { 0 } |
Left-handed proximity_L1 combo (one-handed only)
Left hand proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param043 { 0 } |
Left-handed melee_dash attack (both hands only)
Left hand proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param044 { 0 } |
Left hand proximity_front rolling attack (both hands only)
Left hand proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param045 { 0 } |
Left hand proximity_left and right rolling attack (only with both hands)
Left hand proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param046 { 0 } |
Left hand proximity_rear rolling attack (only with both hands)
Left hand proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param047 { 0 } |
Left-handed melee_backstep attack (only with both hands)
Left hand proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param048 { 0 } |
Left-handed melee_jump attack (only with both hands)
Left hand proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param049 { 0 } |
Left-handed melee_dash jump attack (only with both hands)
Left hand proximity behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param050 { 0 } |
Left hand long range _R1 shooting.
Left-handed long-range weapon action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param051 { 0 } |
Left hand long range _R2 shooting.
Left-handed long-range weapon action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param053 { 0 } |
Left hand magic _ long distance magic _ move forward.
Left hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param054 { 0 } |
Left hand magic _ long distance magic _ move backward.
Left hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param055 { 0 } |
Fatal Attack [Success Parry].
Parry Success Interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param056 { 0 } |
Do not interrupt [Success Parry].
Parry Success Interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param060 { 0 } |
Left hand magic_Melee magic_Left and right.
Left hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param061 { 0 } |
Left hand magic_medium range magic_left and right.
Left hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param062 { 0 } |
Left hand magic _ long distance magic _ left and right.
Left hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param063 { 0 } |
Left hand magic _HP recovery magic.
Left hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param064 { 0 } |
Left hand magic_buff magic.
Left hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param065 { 0 } |
Left hand magic_Melee magic_Move forward.
Left hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param066 { 0 } |
Left hand magic_Melee magic_Move backward.
Left hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param067 { 0 } |
Left hand magic_medium range magic_move forward.
Left hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param068 { 0 } |
Left hand magic_medium range magic_moving backwards.
Left hand magic action
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param070 { 0 } |
backstep
Common behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param071 { 0 } |
Front rolling.
Common behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param072 { 0 } |
Left and right rolling.
Common behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param073 { 0 } |
Rolling behind.
Common behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param074 { 0 } |
Move left and right.
Common behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param075 { 0 } |
Recession.
Common behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param076 { 0 } |
Dash approach.
Common behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param077 { 0 } |
stand-by
Common behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param078 { 0 } |
Switch to two-handed right hand.
Common behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param079 { 0 } |
Switch to two-handed left hand.
Common behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param080 { 0 } |
Switch to one-handed.
Common behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param081 { 0 } |
Approach to combat distance.
Common behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param085 { 0 } |
Deadly Attack [Guard Break].
Guard break interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param086 { 0 } |
Dash Attack [Guard Break].
Guard break interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param087 { 0 } |
Magic_Melee Magic [GuardBreak].
Guard break interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param088 { 0 } |
Do not interrupt [Guard Break].
Guard break interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param090 { 0 } |
Shield Chiku.
Special behavior
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param095 { 0 } |
Dash Attack [Estus].
Interrupt who drank Est
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param096 { 0 } |
Throwing item [Estus].
Interrupt who drank Est
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param097 { 0 } |
Do not interrupt [Estus].
Interrupt who drank Est
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param100 { 0 } |
Parry time.
Parry Timing Interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param101 { 0 } |
Front rolling [Parrytime].
Parry Timing Interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param102 { 0 } |
Left and right rolling [Parrytime].
Parry Timing Interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param103 { 0 } |
Rolling behind [Parrytime].
Parry Timing Interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param104 { 0 } |
Backstep attack [Parrytime].
Parry Timing Interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param105 { 0 } |
On-the-spot guard [Parrytime].
Parry Timing Interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param106 { 0 } |
Do not interrupt [Parrytime].
Parry Timing Interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param110 { 0 } |
Rolling behind [Damaged].
Damaged interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param111 { 0 } |
Left and right rolling [Damaged].
Damaged interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param112 { 0 } |
Back guard move [Damaged].
Damaged interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param113 { 0 } |
Left and right guard movement [Damaged].
Damaged interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param114 { 0 } |
Do not interrupt [Damaged].
Damaged interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param115 { 0 } |
R1 Combo [Damaged].
Damaged interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param116 { 0 } |
Front rolling [Damaged].
Damaged interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param117 { 0 } |
Backstep [Damaged].
Damaged interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param118 { 0 } |
Front guard move [Damaged].
Damaged interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param120 { 0 } |
Front rolling [Shoot].
Projectile discovery interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param121 { 0 } |
Left and right rolling [Shoot].
Projectile discovery interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param122 { 0 } |
Front guard move [Shoot].
Projectile discovery interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param123 { 0 } |
Left and right guard movement [Shoot].
Projectile discovery interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param124 { 0 } |
Do not interrupt [Shoot].
Projectile discovery interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param125 { 0 } |
After rolling [Shoot].
Projectile discovery interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param126 { 0 } |
Dash approach [Shoot].
Projectile discovery interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param130 { 0 } |
Backstep [Find Attack].
Attack detection interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param131 { 0 } |
Front rolling [Find Attack].
Attack detection interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param132 { 0 } |
Left and right rolling [Find Attack].
Attack detection interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param133 { 0 } |
After rolling [Find Attack].
Attack detection interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param134 { 0 } |
Front guard move [Find Attack].
Attack detection interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param135 { 0 } |
Left and right guard movement [Find Attack].
Attack detection interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param136 { 0 } |
On-the-spot guard [Find Attack].
Attack detection interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param137 { 0 } |
Shield Chiku [Find Attack].
Attack detection interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param138 { 0 } |
Do not interrupt [Find Attack].
Attack detection interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param139 { 0 } |
On-the-spot avoidance arts [Find Attack].
Attack detection interrupt
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param140 { 0 } |
Probability of holding both hands at R1 combo.
Other probability corrections
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param141 { 0 } |
Probability of holding both hands at R2 combo.
Other probability corrections
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param142 { 0 } |
Guard probability when moving during planning action.
Other probability corrections
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param143 { 0 } |
Probability of replacing R1 attack with dual wield attack.
Other probability corrections
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param144 { 0 } |
Probability of replacing evasion with special rolling arts.
Other probability corrections
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param145 { 0 } |
Use of throwing items.
Item usage system
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param146 { 0 } |
Use of HP recovery items.
Item usage system
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param147 { 0 } |
Use of buff items.
Item usage system
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param148 { 0 } |
Drug package combo attack.
Item usage system
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param150 { 0 } |
Arts_Short Range Attack.
Arts behavior system
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param151 { 0 } |
Arts_Medium Range Attack.
Arts behavior system
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param152 { 0 } |
Arts_range attack.
Arts behavior system
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param153 { 0 } |
Arts_Recovery.
Arts behavior system
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param154 { 0 } |
Arts_buff.
Arts behavior system
short from::paramdef::NPC_AI_BEHAVIOR_PROBABILITY_PARAM_ST::param155 { 0 } |
unused
Arts behavior system