libER 0.1.4.2
ELDEN RING API library
Loading...
Searching...
No Matches
REINFORCE_PARAM_WEAPON_ST.hpp
1/* This file was automatically generated from XML paramdefs. */
2#pragma once
3
4namespace from {
5namespace paramdef {
16 float physicsAtkRate{ 1.f };
17
23 float magicAtkRate{ 1.f };
24
30 float fireAtkRate{ 1.f };
31
37 float thunderAtkRate{ 1.f };
38
44 float staminaAtkRate{ 1.f };
45
51 float saWeaponAtkRate{ 1.f };
52
58 float saDurabilityRate{ 1.f };
59
65 float correctStrengthRate{ 1.f };
66
72 float correctAgilityRate{ 1.f };
73
79 float correctMagicRate{ 1.f };
80
86 float correctFaithRate{ 1.f };
87
93 float physicsGuardCutRate{ 1.f };
94
100 float magicGuardCutRate{ 1.f };
101
107 float fireGuardCutRate{ 1.f };
108
115
122
129
136
143
150
156 unsigned char spEffectId1{ 0 };
157
163 unsigned char spEffectId2{ 0 };
164
170 unsigned char spEffectId3{ 0 };
171
177 unsigned char residentSpEffectId1{ 0 };
178
184 unsigned char residentSpEffectId2{ 0 };
185
191 unsigned char residentSpEffectId3{ 0 };
192
198 unsigned char materialSetId{ 0 };
199
203 unsigned char maxReinforceLevel{ 0 };
204
210 float darkAtkRate{ 1.f };
211
217 float darkGuardCutRate{ 1.f };
218
224 float correctLuckRate{ 1.f };
225
231 float freezeGuardDefRate{ 1.f };
232
239 float reinforcePriceRate{ 1.f };
240
247
251 signed char enableGemRank{ 0 };
252
253 unsigned char pad2[3];
254
260 float sleepGuardDefRate{ 1.f };
261
268
272 float baseAtkRate{ 1.f };
273};
274
275}; // namespace paramdef
276}; // namespace from
277
278static_assert(sizeof(from::paramdef::REINFORCE_PARAM_WEAPON_ST) == 128,
279 "REINFORCE_PARAM_WEAPON_ST paramdef size does not match detected size");
This struct was automatically generated from XML paramdefs.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:10
float thunderGuardCutRate
Electric shock attack cut rate when guarding.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:114
float saWeaponAtkRate
SA weapon attack power.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:51
float magicGuardCutRate
Magic attack cut rate when guarding.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:100
float correctMagicRate
Magic correction.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:79
unsigned char residentSpEffectId2
Resident special effect ID2.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:184
float physicsGuardCutRate
Physical attack cut rate when guarding.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:93
float sleepGuardDefRate
Sleep attack cut rate when guarding.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:260
float baseChangePriceRate
Evolution price correction value.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:246
float physicsAtkRate
Physical attack power basic value.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:16
float saDurabilityRate
SA durability value.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:58
unsigned char maxReinforceLevel
Level value for maximum enhanced weapon level.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:203
float darkAtkRate
Dark attack power basic value.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:210
float curseGuardResistRate
Curse attack cut rate when guarding.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:142
float fireAtkRate
Fire attack power basic value.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:30
float staminaAtkRate
Stamina attack power.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:44
float madnessGuardDefRate
Mad attack cut rate when guarding.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:267
float staminaGuardDefRate
Stamina defense when guarding.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:149
float freezeGuardDefRate
Cold attack cut rate when guarding.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:231
signed char enableGemRank
Mountable magic stone rank.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:251
unsigned char residentSpEffectId3
Resident special effect ID3.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:191
unsigned char spEffectId3
Special effect ID3.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:170
unsigned char materialSetId
Material ID addition value.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:198
unsigned char spEffectId2
Special effect ID2.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:163
float magicAtkRate
Magic attack power basic value.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:23
float baseAtkRate
Additional attack power multiplier.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:272
float poisonGuardResistRate
Guard time poison attack cut rate.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:121
float thunderAtkRate
Electric shock attack power basic value.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:37
float correctStrengthRate
Strength correction.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:65
unsigned char residentSpEffectId1
Resident special effect ID1.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:177
float correctFaithRate
Faith correction.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:86
float reinforcePriceRate
Enhanced price correction value.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:239
float fireGuardCutRate
Flame attack cut rate when guarding.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:107
unsigned char spEffectId1
Special effect ID1.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:156
float correctLuckRate
Luck correction.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:224
float correctAgilityRate
Agility correction.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:72
float bloodGuardResistRate
Bleeding attack cut rate when guarding.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:135
float darkGuardCutRate
Dark attack cut rate when guarding.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:217
float diseaseGuardResistRate
Epidemic attack cut rate when guarding.
Definition REINFORCE_PARAM_WEAPON_ST.hpp:128