libER 0.1.4.2
ELDEN RING API library
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Public Attributes | List of all members
from::paramdef::CEREMONY_PARAM_ST Struct Reference

This struct was automatically generated from XML paramdefs. More...

#include <CEREMONY_PARAM_ST.hpp>

Public Attributes

int eventLayerId { 0 }
 Event layer ID.
 
int mapStudioLayerId { 0 }
 MapStudio Layer ID.
 
int multiPlayAreaOffset { 0 }
 Multiplayer area offset.
 
int overrideMapPlaceNameId { -1 }
 Map name ID overwrite_place name display.
 
int overrideSaveMapNameId { -1 }
 Map name ID overwrite_save data display.
 

Detailed Description

This struct was automatically generated from XML paramdefs.

Member Data Documentation

◆ eventLayerId

int from::paramdef::CEREMONY_PARAM_ST::eventLayerId { 0 }

Event layer ID.

Event maker layer ID

◆ mapStudioLayerId

int from::paramdef::CEREMONY_PARAM_ST::mapStudioLayerId { 0 }

MapStudio Layer ID.

Map Studio Layer ID

◆ multiPlayAreaOffset

int from::paramdef::CEREMONY_PARAM_ST::multiPlayAreaOffset { 0 }

Multiplayer area offset.

Multiplayer area ID offset. For example, if you enter "100", the multiplayer area ID will be offset by "100".

◆ overrideMapPlaceNameId

int from::paramdef::CEREMONY_PARAM_ST::overrideMapPlaceNameId { -1 }

Map name ID overwrite_place name display.

Override the map name ID_place name display with the specified ID. -1: No overwrite, -2 or less, 0 or more: Overwrite the ID.

◆ overrideSaveMapNameId

int from::paramdef::CEREMONY_PARAM_ST::overrideSaveMapNameId { -1 }

Map name ID overwrite_save data display.

Map name ID_Overwrites the save data display with the specified ID. -1: No overwrite, -2 or less, 0 or more: Overwrite the ID.


The documentation for this struct was generated from the following file: