libER 0.1.4.2
ELDEN RING API library
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CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp
1/* This file was automatically generated from XML paramdefs. */
2#pragma once
3
4namespace from {
5namespace paramdef {
14 bool fogEnabled{ true };
15
19 bool fogShadowEnabled{ true };
20
24 unsigned char dmy[2];
25
30
36
40 unsigned int fogVolueSizeScaler{ 1 };
41
45 unsigned int fogVolueSizeDivider{ 1 };
46
50 unsigned int fogVolumeDepthScaler{ 1 };
51
55 unsigned int fogVolumeDepthDivider{ 1 };
56
60 bool fogVolumeEnabled{ true };
61
67 unsigned char fogVolumeUpScaleType{ 1 };
68
77 unsigned char fogVolumeEdgeCorrectionLevel{ 2 };
78
83
91
100
104 unsigned char fogVolumeResolution{ 0 };
105
106 unsigned char pad2[1];
107};
108
109}; // namespace paramdef
110}; // namespace from
This struct was automatically generated from XML paramdefs.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:10
unsigned char fogVolumeResolution
Fog volume upscale processing resolution.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:104
unsigned char fogVolumeUpScaleType
Upscale type.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:67
bool fogShadowEnabled
Fog shadow permission.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:19
unsigned int fogVolueSizeScaler
Fog volume size scaler.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:40
bool fogEnabled
Fog enabled.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:14
bool fogVolumeShadowEnabled
Shadow permission.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:90
unsigned int fogVolueSizeDivider
Fog volume size division.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:45
signed char fogVolumeRayMarcingSampleCountOffset
Offset of sampling number during ray marching.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:82
unsigned char dmy[2]
dmy
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:24
bool fogVolumeForceShadowing
Forcibly casts a shadow on the area regardless of the setting when shadow is allowed.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:99
unsigned char fogVolumeEdgeCorrectionLevel
Edge correction level performed only when bilateral.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:77
float fogLocalLightDistScale
Local light calculation distance scale (0 does not calculate local light)
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:35
bool fogVolumeEnabled
Arranged fog volume enabled.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:60
int fogShadowSampleCountBias
Shadow sample count offset.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:29
unsigned int fogVolumeDepthDivider
Fog volume depth slice division.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:55
unsigned int fogVolumeDepthScaler
Fog Volume Depth Slice Scaler.
Definition CS_VOLUMETRIC_EFFECT_QUALITY_DETAIL.hpp:50