libER 0.1.4.2
ELDEN RING API library
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ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp
1/* This file was automatically generated from XML paramdefs. */
2#pragma once
3
4namespace from {
5namespace paramdef {
14 bool isStrengthCorrect_byPhysics : 1 { false };
15
19 bool isDexterityCorrect_byPhysics : 1 { false };
20
24 bool isMagicCorrect_byPhysics : 1 { false };
25
29 bool isFaithCorrect_byPhysics : 1 { false };
30
34 bool isLuckCorrect_byPhysics : 1 { false };
35
39 bool isStrengthCorrect_byMagic : 1 { false };
40
44 bool isDexterityCorrect_byMagic : 1 { false };
45
49 bool isMagicCorrect_byMagic : 1 { false };
50
54 bool isFaithCorrect_byMagic : 1 { false };
55
59 bool isLuckCorrect_byMagic : 1 { false };
60
64 bool isStrengthCorrect_byFire : 1 { false };
65
69 bool isDexterityCorrect_byFire : 1 { false };
70
74 bool isMagicCorrect_byFire : 1 { false };
75
79 bool isFaithCorrect_byFire : 1 { false };
80
84 bool isLuckCorrect_byFire : 1 { false };
85
89 bool isStrengthCorrect_byThunder : 1 { false };
90
94 bool isDexterityCorrect_byThunder : 1 { false };
95
99 bool isMagicCorrect_byThunder : 1 { false };
100
104 bool isFaithCorrect_byThunder : 1 { false };
105
109 bool isLuckCorrect_byThunder : 1 { false };
110
114 bool isStrengthCorrect_byDark : 1 { false };
115
119 bool isDexterityCorrect_byDark : 1 { false };
120
124 bool isMagicCorrect_byDark : 1 { false };
125
129 bool isFaithCorrect_byDark : 1 { false };
130
134 bool isLuckCorrect_byDark : 1 { false };
135
136 unsigned char pad1 : 7;
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438 unsigned char pad2[24];
439};
440
441}; // namespace paramdef
442}; // namespace from
443
444static_assert(sizeof(from::paramdef::ATTACK_ELEMENT_CORRECT_PARAM_ST) == 128,
445 "ATTACK_ELEMENT_CORRECT_PARAM_ST paramdef size does not match detected "
446 "size");
This struct was automatically generated from XML paramdefs.
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:10
short overwriteMagicCorrectRate_byFire
Overwrite the force correction value (flame)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:201
bool isLuckCorrect_byThunder
Do you correct your luck (lightning)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:109
short overwriteStrengthCorrectRate_byThunder
Overwrite muscle strength correction value (lightning)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:216
short overwriteLuckCorrectRate_byThunder
Overwrite luck correction value (lightning)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:236
short overwriteDexterityCorrectRate_byDark
Skill correction value overwrite (darkness)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:246
bool isFaithCorrect_byPhysics
Do you correct your faith (physics)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:29
bool isStrengthCorrect_byPhysics
Whether to correct muscle strength (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:14
short overwriteStrengthCorrectRate_byMagic
Overwrite muscle strength correction value (magic)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:166
bool isDexterityCorrect_byMagic
Do you correct your workmanship (magic)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:44
short overwriteFaithCorrectRate_byMagic
Faith correction value overwrite (magic)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:181
bool isFaithCorrect_byMagic
Do you correct your faith (magic)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:54
bool isStrengthCorrect_byThunder
Whether to correct muscle strength (lightning)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:89
short InfluenceLuckCorrectRate_byThunder
Luck correction value influence rate (lightning)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:401
short InfluenceFaithCorrectRate_byFire
Faith correction value Impact rate (flame)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:359
short overwriteDexterityCorrectRate_byFire
Skill correction value overwrite (flame)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:196
short InfluenceDexterityCorrectRate_byDark
Skill correction value Impact rate (darkness)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:415
short InfluenceLuckCorrectRate_byMagic
Luck correction value influence rate (magic)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:331
short overwriteFaithCorrectRate_byDark
Faith correction value overwrite (darkness)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:256
short InfluenceDexterityCorrectRate_byMagic
Skill correction value Impact rate (magic)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:310
bool isFaithCorrect_byThunder
Do you correct your faith (thunder)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:104
short overwriteDexterityCorrectRate_byPhysics
Skill correction value overwrite (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:146
short InfluenceFaithCorrectRate_byPhysics
Faith correction value Impact rate (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:289
short overwriteStrengthCorrectRate_byDark
Overwrite muscle strength correction value (darkness)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:241
short overwriteStrengthCorrectRate_byPhysics
Overwrite muscle strength correction value (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:141
short overwriteFaithCorrectRate_byThunder
Faith correction value overwrite (thunder)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:231
short InfluenceMagicCorrectRate_byFire
Force correction value Impact rate (flame)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:352
short overwriteLuckCorrectRate_byFire
Overwrite luck correction value (flame)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:211
bool isMagicCorrect_byMagic
Do you correct the force (magic)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:49
short overwriteMagicCorrectRate_byPhysics
Overwrite the force correction value (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:151
short overwriteStrengthCorrectRate_byFire
Overwrite muscle strength correction value (flame)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:191
short overwriteLuckCorrectRate_byDark
Overwrite luck correction value (darkness)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:261
bool isMagicCorrect_byPhysics
Whether to correct the force (physics)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:24
short InfluenceLuckCorrectRate_byFire
Luck correction value influence rate (flame)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:366
short InfluenceStrengthCorrectRate_byDark
Strength correction value influence rate (darkness)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:408
short InfluenceFaithCorrectRate_byDark
Faith correction value Impact rate (darkness)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:429
bool isDexterityCorrect_byFire
Do you correct your workmanship (flame)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:69
short InfluenceFaithCorrectRate_byMagic
Faith correction value Impact rate (magic)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:324
short overwriteDexterityCorrectRate_byMagic
Skill correction value overwrite (magic)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:171
short InfluenceStrengthCorrectRate_byPhysics
Strength correction value Impact rate (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:268
bool isMagicCorrect_byFire
Do you correct the force (flame)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:74
short overwriteMagicCorrectRate_byThunder
Overwrite the force correction value (lightning)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:226
bool isStrengthCorrect_byFire
Do you correct muscle strength (flame)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:64
short InfluenceLuckCorrectRate_byPhysics
Luck correction value influence rate (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:296
bool isFaithCorrect_byFire
Do you correct your faith (flame)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:79
short InfluenceLuckCorrectRate_byDark
Luck correction value influence rate (darkness)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:436
short InfluenceStrengthCorrectRate_byThunder
Strength correction value Impact rate (lightning)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:373
bool isMagicCorrect_byThunder
Do you correct the force (lightning)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:99
bool isDexterityCorrect_byThunder
Do you correct your workmanship (lightning)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:94
short InfluenceDexterityCorrectRate_byThunder
Skill correction value Impact rate (lightning)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:380
bool isLuckCorrect_byDark
Do you correct your luck (darkness)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:134
bool isDexterityCorrect_byPhysics
Whether to correct the skill (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:19
short InfluenceStrengthCorrectRate_byMagic
Strength correction value Impact rate (magic)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:303
short InfluenceMagicCorrectRate_byMagic
Force correction value Impact rate (magic)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:317
bool isFaithCorrect_byDark
Do you correct your faith (darkness)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:129
short overwriteFaithCorrectRate_byPhysics
Faith correction value overwrite (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:156
short InfluenceDexterityCorrectRate_byFire
Skill correction value Impact rate (flame)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:345
short InfluenceFaithCorrectRate_byThunder
Faith correction value Impact rate (lightning)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:394
short InfluenceMagicCorrectRate_byThunder
Force correction value Impact rate (lightning)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:387
bool isStrengthCorrect_byDark
Do you correct your strength (darkness)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:114
short overwriteLuckCorrectRate_byPhysics
Overwrite luck correction value (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:161
short InfluenceMagicCorrectRate_byPhysics
Force correction value Impact rate (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:282
short overwriteMagicCorrectRate_byDark
Overwrite the force correction value (darkness)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:251
short overwriteDexterityCorrectRate_byThunder
Skill correction value overwrite (lightning)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:221
short overwriteMagicCorrectRate_byMagic
Overwrite the force correction value (magic)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:176
bool isDexterityCorrect_byDark
Do you correct your workmanship (darkness)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:119
bool isMagicCorrect_byDark
Do you correct the force (darkness)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:124
short InfluenceDexterityCorrectRate_byPhysics
Skill correction value Impact rate (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:275
short InfluenceStrengthCorrectRate_byFire
Strength correction value Impact rate (flame)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:338
bool isStrengthCorrect_byMagic
Whether to correct muscle strength (magic)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:39
bool isLuckCorrect_byPhysics
Whether to correct luck (physical)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:34
short overwriteLuckCorrectRate_byMagic
Overwrite luck correction value (magic)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:186
short overwriteFaithCorrectRate_byFire
Faith correction value overwrite (flame)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:206
bool isLuckCorrect_byFire
Do you correct your luck (flame)?
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:84
short InfluenceMagicCorrectRate_byDark
Force correction value Impact rate (darkness)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:422
bool isLuckCorrect_byMagic
Do you correct your luck (magic)
Definition ATTACK_ELEMENT_CORRECT_PARAM_ST.hpp:59