21 unsigned short HP{ 1 };
89 unsigned char reserve0[20];
106 unsigned char reserve_last[5];
136 unsigned char reserve_last2[48];
This struct was automatically generated from XML paramdefs.
Definition ENEMY_STANDARD_INFO_BANK.hpp:10
unsigned short deffenct_Phys
Physical defense.
Definition ENEMY_STANDARD_INFO_BANK.hpp:134
unsigned short staminaRecover
Stamina recovery.
Definition ENEMY_STANDARD_INFO_BANK.hpp:120
unsigned char EnableSideStep
Can you move left and right?
Definition ENEMY_STANDARD_INFO_BANK.hpp:99
unsigned char UseRagdollHit
Whether to use a ragdoll per character.
Definition ENEMY_STANDARD_INFO_BANK.hpp:104
float HitRadius
Radius around [m].
Definition ENEMY_STANDARD_INFO_BANK.hpp:47
int EnemyBehaviorID
Behavior id.
Definition ENEMY_STANDARD_INFO_BANK.hpp:16
float RotY_per_Second
Angle that can be turned per unit time [deg / s].
Definition ENEMY_STANDARD_INFO_BANK.hpp:87
int UpperDefState
Upper body initial state.
Definition ENEMY_STANDARD_INFO_BANK.hpp:73
float DynamicFriction
Dynamic friction force.
Definition ENEMY_STANDARD_INFO_BANK.hpp:59
unsigned short stamina
Amount of stamina.
Definition ENEMY_STANDARD_INFO_BANK.hpp:113
unsigned char RotY_per_Second_old
unused
Definition ENEMY_STANDARD_INFO_BANK.hpp:94
int ActionDefState
Initial state of action.
Definition ENEMY_STANDARD_INFO_BANK.hpp:80
unsigned short HP
Hit points.
Definition ENEMY_STANDARD_INFO_BANK.hpp:21
float HitHeight
Height per [m].
Definition ENEMY_STANDARD_INFO_BANK.hpp:40
float Weight
Weight [kg].
Definition ENEMY_STANDARD_INFO_BANK.hpp:54
unsigned short staminaConsumption
Stamina basic consumption.
Definition ENEMY_STANDARD_INFO_BANK.hpp:127
int ChrType
Character type.
Definition ENEMY_STANDARD_INFO_BANK.hpp:33
float StaticFriction
Static friction.
Definition ENEMY_STANDARD_INFO_BANK.hpp:66
unsigned short AttackPower
Offensive power.
Definition ENEMY_STANDARD_INFO_BANK.hpp:28