libER 0.1.4.2
ELDEN RING API library
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SOUND_CUTSCENE_PARAM_ST.hpp
1/* This file was automatically generated from XML paramdefs. */
2#pragma once
3
4namespace from {
5namespace paramdef {
16 bool disableParam_NT : 1 { false };
17
21 unsigned char disableParamReserve1 : 7;
22
26 unsigned char disableParamReserve2[3];
27
33 unsigned char ReverbType{ 0 };
34
35 unsigned char pad0[3];
36
43
50
55 int PostPlaySeId{ -1 };
56
65
71
72 unsigned char reserved[12];
73};
74
75}; // namespace paramdef
76}; // namespace from
77
78static_assert(sizeof(from::paramdef::SOUND_CUTSCENE_PARAM_ST) == 36,
79 "SOUND_CUTSCENE_PARAM_ST paramdef size does not match detected size");
This struct was automatically generated from XML paramdefs.
Definition SOUND_CUTSCENE_PARAM_ST.hpp:10
float EnterMapMuteStopTimeOnDrawCutscene
Cutscene drawing time to unmute immediately after entering [seconds] (less than 0: not canceled in dr...
Definition SOUND_CUTSCENE_PARAM_ST.hpp:70
int PostPlaySeId
SEID (category: p) specification to post at the end of the cutscene (-1: do not post)
Definition SOUND_CUTSCENE_PARAM_ST.hpp:55
bool disableParam_NT
Do you remove it from the NT version output?
Definition SOUND_CUTSCENE_PARAM_ST.hpp:16
short OneShotBgmBehaviorOnStart
One-shot BGM behavior at the start of the cutscene.
Definition SOUND_CUTSCENE_PARAM_ST.hpp:49
unsigned char ReverbType
Reverb type in cutscenes.
Definition SOUND_CUTSCENE_PARAM_ST.hpp:33
int PostPlaySeIdForSkip
Post at the end of the cutscene SEID_Skip (category: p) specified (-1: do not post)
Definition SOUND_CUTSCENE_PARAM_ST.hpp:64
short BgmBehaviorTypeOnStart
Normal BGM behavior at the start of cutscenes.
Definition SOUND_CUTSCENE_PARAM_ST.hpp:42
unsigned char disableParamReserve1
Reserve for package output 1.
Definition SOUND_CUTSCENE_PARAM_ST.hpp:21
unsigned char disableParamReserve2[3]
Reserve for package output 2.
Definition SOUND_CUTSCENE_PARAM_ST.hpp:26