libER 0.1.4.2
ELDEN RING API library
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CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp
1/* This file was automatically generated from XML paramdefs. */
2#pragma once
3
4namespace from {
5namespace paramdef {
16 bool disableParam_NT : 1 { false };
17
24 bool disableParam_Debug : 1 { false };
25
29 unsigned char disableParamReserve1 : 6;
30
34 unsigned char disableParamReserve2[3];
35
39 char texName_00[16];
40
44 char texName_01[16];
45
49 char texName_02[16];
50
54 char texName_03[16];
55
59 char texName_04[16];
60
64 char texName_05[16];
65
69 char texName_06[16];
70
74 char texName_07[16];
75
79 char texName_08[16];
80
84 char texName_09[16];
85
89 char texName_10[16];
90
94 char texName_11[16];
95
99 char texName_12[16];
100
104 char texName_13[16];
105
109 char texName_14[16];
110
114 char texName_15[16];
115};
116
117}; // namespace paramdef
118}; // namespace from
119
120static_assert(sizeof(from::paramdef::CUTSCENE_TEXTURE_LOAD_PARAM_ST) == 260,
121 "CUTSCENE_TEXTURE_LOAD_PARAM_ST paramdef size does not match detected "
122 "size");
This struct was automatically generated from XML paramdefs.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:10
char texName_01[16]
Texture name 01.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:44
unsigned char disableParamReserve1
Reserve for package output 1.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:29
char texName_06[16]
Texture name 06.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:69
char texName_04[16]
Texture name 04.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:59
char texName_07[16]
Texture name 07.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:74
bool disableParam_Debug
Is it a debug parameter?
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:24
char texName_08[16]
Texture name 08.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:79
char texName_02[16]
Texture name 02.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:49
char texName_00[16]
Texture name 00.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:39
bool disableParam_NT
Do you remove it from the NT version output?
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:16
char texName_13[16]
Texture name 13.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:104
char texName_10[16]
Texture name 10.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:89
char texName_12[16]
Texture name 12.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:99
char texName_05[16]
Texture name 05.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:64
char texName_14[16]
Texture name 14.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:109
char texName_03[16]
Texture name 03.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:54
unsigned char disableParamReserve2[3]
Reserve for package output 2.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:34
char texName_09[16]
Texture name 09.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:84
char texName_15[16]
Texture name 15.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:114
char texName_11[16]
Texture name 11.
Definition CUTSCENE_TEXTURE_LOAD_PARAM_ST.hpp:94